Unit 22 Developing Computer Games (K/601/7324)

PEARSON (PEARSON)

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 Explain how the Structure and Design of a Game Can Assist in Maintenance and Capacity for Extension.
  • Explain how the Structure and Design of a Game Can Assist in Maintenance and Capacity for Extension.

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 Produce User Documentation for a Computer Game.
  • Produce User Documentation for a Computer Game.

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  • What you need to do to complete Produce User Documentation for a Computer Game.
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 Different types of computer games.
  • Different types of computer games.

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  • What you need to do to complete Different types of computer games.
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 Examine the Psychological Effects of Computer Gaming on Individuals and Society.
  • Examine the Psychological Effects of Computer Gaming on Individuals and Society.

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U22 A1 Criteria U22 A1 Criteria
  • U22 A1 Criteria

  • Summary • 4 pages • 2017
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  • This is the criteria/brief for unit 22 - developing computer games assignment 1, covering P1, P2, D1.
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Unit 22 - P1, P2, D1 - Impacts, Types, and Psychological effects of games Unit 22 - P1, P2, D1 - Impacts, Types, and Psychological effects of games
  • Unit 22 - P1, P2, D1 - Impacts, Types, and Psychological effects of games

  • Essay • 11 pages • 2017
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  • This is P1, P2 and D1 of Unit 22 - Developing computer games, this is a 5888 word 'magazine article' of the impacts, genres, and effect of video games on society, covering everything in the specification.
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