Computer games Study guides, Revision notes & Summaries

Looking for the best study guides, study notes and summaries about Computer games? On this page you'll find 2208 study documents about Computer games.

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EUC1501 ASSIGNMENT 1 FOR 2024 Popular
  • EUC1501 ASSIGNMENT 1 FOR 2024

  • Exam (elaborations) • 44 pages • 2024
  • Question 1 Answer saved Marked out of 1.00 Flag question Question text You can avoid electronic waste by replacing devices every time a new version comes out. True False Question 2 Answer saved Marked out of 1.00 Flag question Question text Gerhard has to type a report about a class trip to the museum. Which of the following apps should he use to write the report? Select one: A. Presentation B. Spreadsheet C. Word processor D. Messaging Clear my choice Questio...
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Unit 8 Computer Games Development Assignment 1 (Distinction) Popular
  • Unit 8 Computer Games Development Assignment 1 (Distinction)

  • Essay • 14 pages • 2023 Popular
  • Available in package deal
  • Distinction Grade Achieved, this covers the first assignment of unit 8 computer games. This document will help you achieve a distinction grade and also help in providing you ideas on how to structure your own document. Thank you for reading.
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Unit 8: Computer Games Development - 2023 - Assignment 2 (Learning Aims B & C) (All Criterias Met)
  • Unit 8: Computer Games Development - 2023 - Assignment 2 (Learning Aims B & C) (All Criterias Met)

  • Essay • 39 pages • 2022
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  • 2023 - This essay covers DISTINCTION level work for Unit 8: Computer Games Development - Assignment 2 - Learning Aims B & C. To complete your assingment in the quickest time use the NAVIGATION PANE in Word to follow my layout in order to achieve any grade. (Pass, Merit & Distinction) All of the following criteria is met in this document: ‣P3 - Produce designs for a computer game that meet client requirements. ‣P4 - Review the designs with others to identify and inform refinements. ...
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Unit 8: Computer Games Development - 2022/23 - Assignment 1 (Learning Aim A) (All Criterias Met)
  • Unit 8: Computer Games Development - 2022/23 - Assignment 1 (Learning Aim A) (All Criterias Met)

  • Essay • 27 pages • 2022
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  • 2022/23 - This essay covers DISTINCTION level work for Unit 8: Computer Games Development - Assignment 1 - Learning Aim A. To complete your assingment in the quickest time use the NAVIGATION PANE in Word to follow my layout in order to achieve any grade. (Pass, Merit & Distinction) All of the following criteria is met in this document: ‣P1 - Explain social and technological trends of computer games. ‣P2 - Explain how current and emerging technologies impact computer games’ design ...
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Unit 8: Computer Games Development Assignment 2 (Distinction)
  • Unit 8: Computer Games Development Assignment 2 (Distinction)

  • Essay • 28 pages • 2023
  • You have a job as a trainee programmer at a software developer who creates computer games. You have been asked to write a computer game that will appeal to children aged around 8-12. The game should be a platformer and involve navigating a character through an area collecting items and avoiding hazards. Collecting items adds to your score, colliding with hazards uses up lives, of which each game character only has a limited number. For example the player could direct a mouse through a house ...
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Unit 8: Computer Games Development - Assignment 1 (P1, P2, M1, D1)
  • Unit 8: Computer Games Development - Assignment 1 (P1, P2, M1, D1)

  • Essay • 27 pages • 2022
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  • This document is the first assignment of Unit 8: Computer Games Development in BTEC. It consists of 27 pages (10,000+ words) that have met P1, P2, M1 and D1 which is required to get the highest possible grade (Distinction) in Assignment 1. I have explained and discussed effectively how current and emerging technologies impact computer games’ design and development as well as the social and technological trends of computer games. Take a look at the “Table of Contents” of the document below ...
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Computer games development Unit-8 Assignment 1
  • Computer games development Unit-8 Assignment 1

  • Other • 37 pages • 2022
  • In this document you will find a lot of useful information that will help with writing your own coursework and make things more clear. This coursework is marked as distinction and is only the first part of the unit(Unit-8) which would probably the first task given out to you by teachers. The document includes a lot of different topics such as types of players, game production, AI, and the different criterias' as well e.g., Pass, Merit and Distinction.
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SOLUTIONS & INSTRUCTOR MANUAL for Artificial Intelligence: A Modern Approach, 4th Edition by Peter Norvig and Stuart Russell ISBN-10 1292401133 ISBN-13 978-1292401133. 585 Pages. SOLUTIONS & INSTRUCTOR MANUAL for Artificial Intelligence: A Modern Approach, 4th Edition by Peter Norvig and Stuart Russell ISBN-10 1292401133 ISBN-13 978-1292401133. 585 Pages.
  • SOLUTIONS & INSTRUCTOR MANUAL for Artificial Intelligence: A Modern Approach, 4th Edition by Peter Norvig and Stuart Russell ISBN-10 1292401133 ISBN-13 978-1292401133. 585 Pages.

  • Exam (elaborations) • 585 pages • 2023
  • SOLUTIONS & INSTRUCTOR MANUAL for Artificial Intelligence: A Modern Approach, 4th Edition by Peter Norvig and Stuart Russell ISBN-10 3 ISBN-13 978-3. 585 Pages. TABLE OF CONTENTS I Artificial Intelligence 1 Introduction ... 1 2 Intelligent Agents ... 36 II Problem-solving 3 Solving Problems by Searching ... 63 4 Search in Complex Environments ... 110 5 Adversarial Search and Games ... 146 6 Constraint Satisfaction Problems ... 180 III Knowledge, reasoning, and planning ...
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Unit 8: Computer Games Development - Assignment 2 (P3, P4, P5, P6, P7, M2, M3, D2, D3)
  • Unit 8: Computer Games Development - Assignment 2 (P3, P4, P5, P6, P7, M2, M3, D2, D3)

  • Essay • 62 pages • 2022
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  • This document is the second assignment of Unit 8: Computer Games Development in BTEC. It consists of 63 pages (11,000+ words) that have met P3, P4, P5, P6, P7, M2, M3, D2, D3 which is required to get the highest possible grade (Distinction) in Assignment 2 (Learning Aim B & C). I have made and review designs for a computer game that meet client requirements. Then I explained, justified and evaluated the design and optimised the game according to the client requirements. I then developed the game...
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