Design a computer game Study guides, Revision notes & Summaries

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ITE 152 EXAM2 WITH BEST SOLUTIONS
  • ITE 152 EXAM2 WITH BEST SOLUTIONS

  • Exam (elaborations) • 22 pages • 2024
  • ITE 152 EXAM2 WITH BEST SOLUTIONS (ch. 4) Command used to change the name of a file / folder? A. Rename B. Update C. Change D. Copy - ANSWER-A. Rename (ch. 4) If I delete a file from the desktop, is it permanently deleted? A. No, it goes to the recycle bin, and the recycle bin deletes it B. Yes, it is done forever C. No, it goes to the recycle bin, and you have to empty the recycle bin - ANSWERC. No, it goes to the recycle bin, and you have to empty the recycle bin (ch. 4) The new sna...
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Game Design: Unit 1 Game Development Process exam study guide questions and answers(latest update)
  • Game Design: Unit 1 Game Development Process exam study guide questions and answers(latest update)

  • Exam (elaborations) • 8 pages • 2024
  • Multi-User This denotes a computer game in which several players interact simultaneously using the Internet or other communication between devices. Single User A computer game in which only one player interacts with a gaming platform either on the Internet or locally. Game Design To draw or lay out the plans for a game, including rules of play, art, sound and more. QA Testing A subset of game development, game testing is a process for quality control of video games; the ...
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Video Game Design Vocabulary Words  100% Correct
  • Video Game Design Vocabulary Words 100% Correct

  • Exam (elaborations) • 4 pages • 2024
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  • Video Game Design Vocabulary Words 100% Correct Computer Science The study of principles and use of computers; a way of creating projects and solving problems with computers. Computer Program A set of instructions that tell a computer what to do. Asset Characters, objects, sounds, and visual elements of a game. Sprite A two dimensional (2D) asset. Sequence Putting things in order; predetermined order of steps that the computer will follow. Testing And Debugging Focusing on ...
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Kinesiology 120 Exam 2 || A+ Guaranteed.
  • Kinesiology 120 Exam 2 || A+ Guaranteed.

  • Exam (elaborations) • 13 pages • 2024
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  • Specificity of Practice correct answers The practice that only practice conditions similar to game performance will benefit future game performance. Electromyography(EMG) correct answers A system for monitoring and recording the electrical activity in muscles. Reaction Time correct answers The speed of response to light or sound. Simple reaction time correct answers Pressing a button after seeing a signal Choice reaction time correct answers Choosing among more than one button to pre...
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Video Game Design Chapter 4 Review  Already Graded A
  • Video Game Design Chapter 4 Review Already Graded A

  • Exam (elaborations) • 8 pages • 2024
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  • Video Game Design Chapter 4 Review Already Graded A Which of the following is not a dimension used in video games? 1D Which perspective is rarely used in video games? Second person Which perspective is displayed as though seen through the eyes of the character? First person Which perspective includes overhead view and platform view as popular 2D games? Second person The classic video game Frogger uses which view? Overhead Which term best describes a general set of colors us...
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Video Game Design Semester Review  Latest Update Graded A+
  • Video Game Design Semester Review Latest Update Graded A+

  • Exam (elaborations) • 5 pages • 2024
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  • Video Game Design Semester Review Latest Update Graded A+ Balancing The team dynamic matches team members having weaknesses in a certain area with another who has strengths in that area Video game A computer-generated game that creates an artificial game environment on a video screen Constructive A type of criticism provides positive reinforcement and offers possible improvements or solutions Complementary A color that matches well with another is which type of color Active ...
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Game Design Final Exam Questions with  Verified Solutions
  • Game Design Final Exam Questions with Verified Solutions

  • Exam (elaborations) • 11 pages • 2024
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  • Game Design Final Exam Questions with Verified Solutions A programming language is a formal computer language that is used to communicate instructions to a computing device in order to control the computer's behavior in some way. True A number of elements in a specific order is: an array A function that contains arithmetic symbols (e.g. +, <, =/) is an operator. True An instance is: a single occurence A collision volume is called: a region Which of the following is NOT...
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NFHS Baseball Part I Test  Questions and Answers Latest (Graded)
  • NFHS Baseball Part I Test Questions and Answers Latest (Graded)

  • Exam (elaborations) • 29 pages • 2023
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  • NFHS Baseball Part I Test Questions and Answers Latest (Graded). To "intentionally" give a batter a base on balls: a. The pitcher must throw four pitches out of the strike zone. b. The catcher or coach must request to award the batter first base before the first pitch to the batter. c. The catcher or coach must request to award the batter first base on any ball-andstrike count. d. Both B and C. C. The catcher or coach must request to award the batter first base on any ball-andstrike cou...
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CSIT 2023 Exam Questions  with Correct Answers
  • CSIT 2023 Exam Questions with Correct Answers

  • Exam (elaborations) • 24 pages • 2024
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  • CSIT 2023 Exam Questions with Correct Answers A sequence of instructions that tell the computer what to do is known as a _________? - Answer-computer program A computer program can be thought of as a way to tell another human being what the computer should do. - Answer-True Comments are NOT a basic part of writing a computer program, only the code is essential. - Answer-False The key to computer programming is to get a handle on the fundamental ideas. - Answer-True Match each progr...
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Video Game Design 2 Latest Update  Graded A+
  • Video Game Design 2 Latest Update Graded A+

  • Exam (elaborations) • 5 pages • 2024
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  • Video Game Design 2 Latest Update Graded A+ perspective How the gameplay is displayed on screen and the position of the player within the game. first-person perspective Gameplay view where the player sees through the eyes of the character. second-person perspective Player sees the game as if the player were an opponent or intermediary; rarely used in video games. third-person perspective Gameplay is viewed by a person who is not the player's character or opponent, rather a ne...
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