ACTUAL Exam Questions and CORRECT
Answers
Which windows are open by default when opening Unity? - CORRECT ANSWER -
Hierarchy, Inspector, Project Window, Console, Game Window, Scene Window
Which keyboard hotkey corresponds to the Scale tool? - CORRECT ANSWER -R
How many different ways are there to import 3D models into the Unity Project folder? -
CORRECT ANSWER -3
How do you know if something is a prefab varient? - CORRECT ANSWER - It's a blue
cube with a shaded face
When working in URP Lit Shader, the Base map is where the main texture of the Game Object
goes T/F? - CORRECT ANSWER - True
Creating a prefab is as simple as dragging a GameObject into the project folder, T/F? -
CORRECT ANSWER - True
Which Collider type is generated when you apply the Generate Colliders selection in the Model
Import Settings? - CORRECT ANSWER - Mesh Collider
Which Lighting Mode provides Realtime direct lighting, while indirect lighting is baked into
lightmaps and light probes? - CORRECT ANSWER - Mixed
If a folder contained previews of the textures contain within, what would differentiate a Normal
Map from any other? - CORRECT ANSWER - Its color
, Which Color Space in Unity displays a solid separation between light and dark areas upon
receiving direct light? - CORRECT ANSWER - Linear
Using multiple Reflection Probes to create complex photo-realistic reflections won't impact
performance and follows best practice. T/F? - CORRECT ANSWER - False
Light Probes store information about light passing through empty space in your scene. T/F? -
CORRECT ANSWER - True
Where do you assign a Skybox Material for use in a Scene? - CORRECT ANSWER -
Lighting Window
Which property controls the distance that a Point Light can travel? - CORRECT
ANSWER - Range
The Texture Sheet Animation module restricts you to animate all of the sprites on the supplied
Texture. Meaning, if you only wanted to animate a selection of the sprites, you should create
them on a separate Texture file. T/F? - CORRECT ANSWER - False
Which Particle System module contains the property that controls the rate of particles produced
every second? - CORRECT ANSWER - Emission module
The Shader Graph is limited by your projects Render Pipeline. T/F? - CORRECT
ANSWER - True
You intend to create snow with your Particle System, which property should you adjust to
change the snow from moving upwards, to falling from a height? - CORRECT
ANSWER - Gravity Modifier
In the Shader Graph's Blackboard, which types are available to create properties in? - CORRECT
ANSWER - Texture3D, Boolean, Color, Cubemap, Float