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Summary Video Games and Aggression: A Correlational StudyGrand Canyon University PSY 550: Research

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Video Games and Aggression: A Correlational StudyGrand Canyon University PSY 550: Research Methods IntroductionAs video games become an ever-increasing pat time in the United States, the controversy as to whether they cause in increase in aggression grows as well. Researchers are divided in their studies to prove or disprove a relationship between time spent playing video games and an increase in aggressive behaviors (Addo et al, 2021). The purpose of this correlational study is to determine the relationship between the amount of time spent playing video games and the levelof aggression experienced by those individuals. The two variables in this correlational study are: Time spent playing video games: This variable will be measured in hours and will be considered the independent variable of this correlational study. Aggression: This variable will be measured using a standardize

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Video Games and Aggression: A Correlational Study




Grand Canyon University PSY 550:

Research Methods




Introduction

As video games become an ever-increasing pat time in the United States, the controversy

as to whether they cause in increase in aggression grows as well. Researchers are divided in their

studies to prove or disprove a relationship between time spent playing video games and an

increase in aggressive behaviors (Addo et al, 2021). The purpose of this correlational study is to

determine the relationship between the amount of time spent playing video games and the level

of aggression experienced by those individuals. The two variables in this correlational study are:

 Time spent playing video games: This variable will be measured in hours and will be

considered the independent variable of this correlational study.

 Aggression: This variable will be measured using a standardized aggression scale and

will be considered the dependent variable in this correlational study.

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