Unity Certification Certified Unity Associate
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To reconfigure the Unity Editor user interface: - Answer✔Drag windows by their tabs into new
locations
The Project Window allows you to: - Answer✔Modify the file structure of assets
This game type often features mechanics such as card games, board games, simple arcade style
games, and puzzles - Answer✔Casual Games
At a game studio, this person is responsible for ensuring the overall look and feel is consistent -
Answer✔Art Director
Provides a unifying point for art direction - Answer✔Concept Art
Possible release of information about work at a studio is often governed by this kind of legal
contract - Answer✔Non-Disclosure Agreement (NDA)
Score accumulation, attacking, and player health are examples of - Answer✔Game Mechanics
Which window in the Unity Editor allows you to view, sort, and organize all of the assets for a
game? - Answer✔Project Window
Which window allows parenting of GameObjects? - Answer✔Hierarchy
Which tool allows you to manually slice an image into multiple sprites? - Answer✔The Sprite
Editor
Unity can import this transfer file format for models having meshes, bones, skin weights, and
animation - Answer✔FBX
A Prefab in the Unity Editor is: - Answer✔An asset type that stores a GameObject with
components and properties
Which of the following statements best differentiates a Quad from a Plane? - Answer✔The Plane
has internal divisions and more polygons
Saving a scene saves: - Answer✔The current placement of objects in the scene and Hierarchy
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The two script types supported in Unity are: - Answer✔C# and UnityScript
Acceptable formats for audio are: - Answer✔AIFF, MP3, WAV, and Ogg
The Project Window toolbar allows searching of assets by: - Answer✔Label and Type
Modifying the organization of assets is done in the: - Answer✔Project Window
This material rendering mode uses black in an alpha channel to define where a material is exactly
NOT appearing: - Answer✔Cutout
The Albedo of a material is defined as: - Answer✔The color of the material without any lighting
data
This material property causes polygons to appear and light as if they had more surface detail: -
Answer✔Normal
This material property controls spreading of light on microsurface detail: - Answer✔Smoothness
The Specular property of a material: - Answer✔Controls the color and strength of reflection
Which window allows parenting of GameObjects: - Answer✔Hierarchy Window
In a Rigidbody component, this determines the air resistance from forces affecting the
GameObject: - Answer✔Drag
In a Rigidbody, this enables objects to fall: - Answer✔Use Gravity
To add a Box Collider to a GameObject using the top menu, choose: - Answer✔Components >
Physics > Box Collider
The role of a Raycast is to: - Answer✔Locate Colliders along the path of a ray
This shadow type casts shadows that approximate the natural fuzziness of real shadows due to
emission area size and the bouncing of light: - Answer✔Soft
Changing the intensity of a light adjusts: - Answer✔Brightness
On a Light Component, a Culling Mask: - Answer✔Determines which layers are affected by the
light
This light type emits in a cone, with the light spreading out as it gets farther from the source: -
Answer✔Spot
Light Probes are used to: - Answer✔Sample baked lighting at specific points in a scene
Which kind of file do Lightmaps use to store data? - Answer✔EXR
To darken the ambient occlusion in baked lighting: - Answer✔Increase the Ambient Occlusion
amount
Lightmaps: - Answer✔Store lighting data that has been pre-calculated
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