Unity Chapters 16-20
To stimulate the echoing and distortion of a type of sound environment such as a cave,
arena, or forest, which of the following audio components would be the best option to
use? - answer Reverb zones
Which option begins playing the sound as soon as the game object loads? - answer
Wake on opening
To modify the volume of an audio clip, the clip must be applied to... - answer An audio
source component
To make a sound player over and over, which of the following needs to be checked? -
answer Looping
What is the effect applied to the sound effects group called? - answer Flange
To create this placeholder for animation in the Animation window, you would first right
click in any open area. Your next action would then be to choose... - answer Create >
empty
In this line of code, which of these does not reset playerposition to 0,0,0? Vector3
playerposition... - answerVector3 (0)
This transition parameter type is reset by the controller when consumed by a
transition... - answerTrigger
A____ executes a set of instructions and can either return a value or not return a value.
- answerMethod
Which method gets a reference to a component on a gameobject? -
answerGetcomponent
In the image shown, what has caused the change in property names of the rect
transform? - answerMoving the pivot
What method is called when the button is clicked? - answerAudiosource.play
In which UI component would you use a sprite? - answerImage
Some of the available options for the transition property of a button are... - answerSprite
swap and color tint
To stimulate the echoing and distortion of a type of sound environment such as a cave,
arena, or forest, which of the following audio components would be the best option to
use? - answer Reverb zones
Which option begins playing the sound as soon as the game object loads? - answer
Wake on opening
To modify the volume of an audio clip, the clip must be applied to... - answer An audio
source component
To make a sound player over and over, which of the following needs to be checked? -
answer Looping
What is the effect applied to the sound effects group called? - answer Flange
To create this placeholder for animation in the Animation window, you would first right
click in any open area. Your next action would then be to choose... - answer Create >
empty
In this line of code, which of these does not reset playerposition to 0,0,0? Vector3
playerposition... - answerVector3 (0)
This transition parameter type is reset by the controller when consumed by a
transition... - answerTrigger
A____ executes a set of instructions and can either return a value or not return a value.
- answerMethod
Which method gets a reference to a component on a gameobject? -
answerGetcomponent
In the image shown, what has caused the change in property names of the rect
transform? - answerMoving the pivot
What method is called when the button is clicked? - answerAudiosource.play
In which UI component would you use a sprite? - answerImage
Some of the available options for the transition property of a button are... - answerSprite
swap and color tint