FAML 400 Exam II Questions and
Answers
"I" vs "me" - Answer-"I" is your spontaneous reaction (similar to the id in psychoanalytic theory); "me"
is your social self/presentation of yourself to others
"Looking-glass self (Cooley) - Answer-Charles Horton Cooley developed the idea in which individuals
think about how they appear to others, make a judgment about what the other person thinks about
them, and then incorporates those ideas into their own concept of self. This happens in face-to-face
interactions, especially with those we are closest with.
.
This is closely related to the theory of the mind concept that individuals on the autism spectrum struggle
to grasp
Roles - Answer-We learn social expectations as children through playing and then gaming (Mead).
Adults struggle with role strain - Answer-difficulty enacting each role because of multiple demands and
competing resources
, role ambiguity - Answer-confusion about expectations
role salience - Answer-which is most important right now?
role conflict - Answer-two roles at odds with each other
According to Symbolic Interactionism Theory, the researcher or practitioner should: - Answer-Pay
attention to how individuals interpret events
Consider how cultural meanings affects social behavior
Look for commonly shared signs and symbols
All of the above
T/F A basic assumption/tenet of symbolic interaction is that we cannot assume to understand behavior
simply by knowing or understanding the meaning that the action has for the person. - Answer-False
The concept of socialization includes the process of learning the symbols, beliefs, and attitudes of our
culture. According to Mead, when we become socialized to play our roles in society and we understand
how our roles fit in with the roles of others, we are in the... - Answer-game stage
Which of the following is NOT a critique of Symbolic Interactionism Theory? - Answer-Does not propose
how families can improve
Critiques of Symbolic Interactionism Theory - Answer-It doesn't focus enough on the hard facts that we
live in a world that we do not create.
Answers
"I" vs "me" - Answer-"I" is your spontaneous reaction (similar to the id in psychoanalytic theory); "me"
is your social self/presentation of yourself to others
"Looking-glass self (Cooley) - Answer-Charles Horton Cooley developed the idea in which individuals
think about how they appear to others, make a judgment about what the other person thinks about
them, and then incorporates those ideas into their own concept of self. This happens in face-to-face
interactions, especially with those we are closest with.
.
This is closely related to the theory of the mind concept that individuals on the autism spectrum struggle
to grasp
Roles - Answer-We learn social expectations as children through playing and then gaming (Mead).
Adults struggle with role strain - Answer-difficulty enacting each role because of multiple demands and
competing resources
, role ambiguity - Answer-confusion about expectations
role salience - Answer-which is most important right now?
role conflict - Answer-two roles at odds with each other
According to Symbolic Interactionism Theory, the researcher or practitioner should: - Answer-Pay
attention to how individuals interpret events
Consider how cultural meanings affects social behavior
Look for commonly shared signs and symbols
All of the above
T/F A basic assumption/tenet of symbolic interaction is that we cannot assume to understand behavior
simply by knowing or understanding the meaning that the action has for the person. - Answer-False
The concept of socialization includes the process of learning the symbols, beliefs, and attitudes of our
culture. According to Mead, when we become socialized to play our roles in society and we understand
how our roles fit in with the roles of others, we are in the... - Answer-game stage
Which of the following is NOT a critique of Symbolic Interactionism Theory? - Answer-Does not propose
how families can improve
Critiques of Symbolic Interactionism Theory - Answer-It doesn't focus enough on the hard facts that we
live in a world that we do not create.