1. Which windows are open by default when opening Hierarchy, Inspec-
Unity? tor, Project Window,
Console, Game Win-
dow, Scene Window
2. Which keyboard hotkey corresponds to the Scale R
tool?
3. How many different ways are there to import 3D 3
models into the Unity Project folder?
4. How do you know if something is a prefab varient? It's a blue cube with a
shaded face
5. When working in URP Lit Shader, the Base map is mance and
where the main texture of the Game Object goes follows best
T/F? practice. T/F?
6. Creating a prefab is as simple as dragging a
GameObject into the project folder, T/F?
7. Which Collider type is generated when you apply
the Generate Colliders selection in the Model Import
Settings?
8. Which Lighting Mode provides Realtime direct light-
ing, while indirect lighting is baked into lightmaps
and light probes?
9. If a folder contained previews of the textures con-
tain within, what would differentiate a Normal Map
from any other?
10. Which Color Space in Unity displays a solid sepa-
ration between light and dark areas upon receiving
direct light?
11. Using multiple Reflection Probes to create com-
plex photo-realistic reflections won't impact perfor-
1/8
, Unity Associate Art Test Exam
True
True
Mesh Collider
Mixed
Its color
Linear
False
2/8