THE OBSERVER PATTERN
IDEPA
Opdracht: B
In dit document beschrijf ik het observer pattern volgens de module handleiding van idepa
Anton Steenvoorden
, Inhoud
Opdracht ................................................................................................................................................. 2
Context .................................................................................................................................................... 2
Probleemstelling ..................................................................................................................................... 2
Oplossing................................................................................................................................................. 2
Class diagrams......................................................................................................................................... 2
Object interactie ..................................................................................................................................... 3
Uitleg ................................................................................................................................................... 3
Code snippets...................................................................................................................................... 4
public class RunApp { ...................................................Fout! Bladwijzer niet gedefinieerd.
Activity Diagram .................................................................................................................................. 6
Object oriented design principles ........................................................................................................... 6
1
IDEPA
Opdracht: B
In dit document beschrijf ik het observer pattern volgens de module handleiding van idepa
Anton Steenvoorden
, Inhoud
Opdracht ................................................................................................................................................. 2
Context .................................................................................................................................................... 2
Probleemstelling ..................................................................................................................................... 2
Oplossing................................................................................................................................................. 2
Class diagrams......................................................................................................................................... 2
Object interactie ..................................................................................................................................... 3
Uitleg ................................................................................................................................................... 3
Code snippets...................................................................................................................................... 4
public class RunApp { ...................................................Fout! Bladwijzer niet gedefinieerd.
Activity Diagram .................................................................................................................................. 6
Object oriented design principles ........................................................................................................... 6
1