THE DECORATOR PATTERN
IDEPA
Opdracht: C
In dit document beschrijf ik de decorator pattern volgens de module handleiding van idepa
Anton Steenvoorden
, Inhoud
Opdracht ................................................................................................................................................. 2
Context .................................................................................................................................................... 2
Probleemstelling ..................................................................................................................................... 2
Oplossing................................................................................................................................................. 2
Class diagrams......................................................................................................................................... 3
Algemene Class diagram ..................................................................................................................... 3
Object interactie ..................................................................................................................................... 4
Uitleg ................................................................................................................................................... 4
Code snippets...................................................................................................................................... 4
Console output.................................................................................................................................... 5
Activity Diagram .................................................................................................................................. 6
Object oriented design principles ........................................................................................................... 6
1
IDEPA
Opdracht: C
In dit document beschrijf ik de decorator pattern volgens de module handleiding van idepa
Anton Steenvoorden
, Inhoud
Opdracht ................................................................................................................................................. 2
Context .................................................................................................................................................... 2
Probleemstelling ..................................................................................................................................... 2
Oplossing................................................................................................................................................. 2
Class diagrams......................................................................................................................................... 3
Algemene Class diagram ..................................................................................................................... 3
Object interactie ..................................................................................................................................... 4
Uitleg ................................................................................................................................................... 4
Code snippets...................................................................................................................................... 4
Console output.................................................................................................................................... 5
Activity Diagram .................................................................................................................................. 6
Object oriented design principles ........................................................................................................... 6
1