Coursera: Weekly Challenge 2 - Thinking Like a
Coursera: Weekly Challenge 2 - Thinking Like a – UPDATED
Questions with 100% Verified Answers
Coursera: Weekly Challenge 2 - Thinking Like a
Q1 As a UX designer, one of the key challenges of getting to know your users is avoiding taking
a narrow view of the user,
A Where are my users accessing the product service? How familiar are my users with
technology?
Q2 or making assumptions that they have the same needs and wants as you do. To reach as
many users as possible, which of
A Do my users have disabilities to consider-whether temporary, situational, or permanent?
Q3 Which of these are steps in user-centered design? Select all that apply.
A Understand Design Specify
Q4 When following the user-centered design approach, what should a designer do after
completing initial user research to
A Determine the most important user problem to solve
Q5 Design Thinking involves the following phases: empathize, define, ideate, prototype, and
test.
A True
Q6 In which phase of Design Thinking would a designer create an early model of a product that
demonstrates its functionality?
A Prototype
Q7 What types of platforms does a designer need to keep in mind when designing a product?
Select all that apply.
A Desktop Television (TV) Mobile apps
Page 1
Coursera: Weekly Challenge 2 - Thinking Like a – UPDATED
Questions with 100% Verified Answers
Coursera: Weekly Challenge 2 - Thinking Like a
Q1 As a UX designer, one of the key challenges of getting to know your users is avoiding taking
a narrow view of the user,
A Where are my users accessing the product service? How familiar are my users with
technology?
Q2 or making assumptions that they have the same needs and wants as you do. To reach as
many users as possible, which of
A Do my users have disabilities to consider-whether temporary, situational, or permanent?
Q3 Which of these are steps in user-centered design? Select all that apply.
A Understand Design Specify
Q4 When following the user-centered design approach, what should a designer do after
completing initial user research to
A Determine the most important user problem to solve
Q5 Design Thinking involves the following phases: empathize, define, ideate, prototype, and
test.
A True
Q6 In which phase of Design Thinking would a designer create an early model of a product that
demonstrates its functionality?
A Prototype
Q7 What types of platforms does a designer need to keep in mind when designing a product?
Select all that apply.
A Desktop Television (TV) Mobile apps
Page 1