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Chap 3

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This document explains the basics of work–leisure economics, covering wages, hours, earnings, and how higher wages affect work choices. It introduces real hourly earnings and long‑run trends showing that “income rose while work hours declined.” It also outlines the work‑leisure choice model, including disposable income, the income function , and trade‑offs shown through indifference curves. Budget constraints, feasible sets, and the feasible frontier are defined, with the slope equal to the wage. The notes also cover technological progress and Keynes’s prediction that people would work only 15 hours per week, noting “Reality: Work hours fell, but not nearly that much.” Finally, it explains income and substitution effects and why work‑hour trends differ across countries.

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Key Economic Concepts (Simplified)

Hourly wage: Pay for one hour of work.​
Weekly hours worked: Total hours worked in a week.​
Weekly earnings: Hourly wage × weekly hours.​
Higher wage scenario: When pay increases significantly.​
Choice of hours: With higher wages, workers may work fewer hours, earn more, or
both.​
Example choice: A worker keeps the same income but works fewer hours, gaining free
time.​
Real hourly earnings: Wage adjusted for inflation (shows true buying power).​




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Working hours trend: Average annual hours have fallen in many countries.​
Economic progress effect: People may choose more goods, more free time, or both.​
Income per capita: Average income per person (includes wages, profits, interest).​




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Historical trend: Income rose while work hours declined.​
Free time differences: Richer countries often work less and have more leisure.​
Living standards: Most countries’ living standards improved, but work–leisure balance
varies.​
Key question: Why do some nations prefer more leisure while others keep long work
hours?​
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Work–Leisure Choice Model

Disposable income: Money available to spend after taxes and transfers.​
Karim’s example: Shows trade-offs between working time and free time.​
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Income function: ( y = w \times h ) (income = wage × hours).​
Constraint: Limited time and wage rate restrict choices.​
Decision factors: Preferences, wage, and available time.​
Consumption spending: Money spent on goods/services.​
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Preferences and Trade-Offs

Indifference curve: Shows combinations of goods giving equal satisfaction.​
Slope: How much of one good you’d give up for more of another.​
Higher curve: Greater satisfaction.​
Downward slope: To get more of one thing, you give up another.​
Flattening curve: Willingness to trade decreases when you already have a lot.​
Steep curve: Willingness to trade increases when you have little.​

Budget and Feasibility

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Uploaded on
August 7, 2026
Number of pages
2
Written in
2025/2026
Type
Class notes
Professor(s)
Melissa knox
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