Written by students who passed Immediately available after payment Read online or as PDF Wrong document? Swap it for free 4.6 TrustPilot
logo-home
Exam (elaborations)

Unit 8 Computer Games Development Distinction achieved

Rating
1.0
(1)
Sold
6
Pages
52
Grade
A
Uploaded on
16-06-2021
Written in
2020/2021

Distinction achieved

Institution
Course

Content preview

COMPUTER GAMES
DEVELOPMENT
[Document subtitle]




[DATE]
[COMPANY NAME]
[Company address]

,Contents
Introduction .................................................................................................................................................. 3
Social trends of Games ................................................................................................................................. 4
Action-adventure games ............................................................................................................................... 5
Gameplay of Action-Adventure Games ........................................................................................................ 5
Sub-Genre of Action-Adventure ................................................................................................................... 6
Sports videogame ......................................................................................................................................... 9
Game design ................................................................................................................................................. 9
Categories of sports video games ............................................................................................................... 10
Role Playing Games ..................................................................................................................................... 11
Trends of RPG.............................................................................................................................................. 12
Fighting Games ........................................................................................................................................... 14
First Person Shooter (FPS)........................................................................................................................... 15
Simulation Games ....................................................................................................................................... 16
Multiplayer mode: ...................................................................................................................................... 18
Emerging technologies and how they are affecting the gaming industry .................................................. 20
Security of integrated services and multiplayer environments .................................................................. 22
Technologies used in computer gaming ..................................................................................................... 22
Advantages and drawbacks of various system alternatives enabling computer game development ....... 22
Hardware options and their effect on the development of computer games ........................................... 28
New technologies ....................................................................................................................................... 33
Software options and their effect on the development of computer games............................................. 34
Programming language ............................................................................................................................... 35
Device drivers.............................................................................................................................................. 35
Graphic options ........................................................................................................................................... 36
Audio options .............................................................................................................................................. 36
Uses of game engines, their capabilities and how they aid computer game developers .......................... 37

,How existing and evolving affect the design of Video Game Developments ............................................. 38
FIFA ......................................................................................................................................................... 38
System requirements before .................................................................................................................. 41
System requirements after ..................................................................................................................... 41
The game from a developer’s perspective ............................................................................................. 41
Grand Theft Auto .................................................................................................................................... 41
System Requirements previously ........................................................................................................... 44
System Requirements Currently ............................................................................................................. 44
From the developers perspective ........................................................................................................... 44
From the gamers perspective ................................................................................................................. 45
Call of Duty .............................................................................................................................................. 46
System Requirements before ................................................................................................................. 49
System requirements after ..................................................................................................................... 49

, Introduction
As a junior developer with a software company which creates a multitude of technology particularly
gaming, I've been assigned the task of writing a report for the corporation's webpage which explains and
evaluates the influence which existing and evolving innovations provide upon the production as well as
fabrication of videogames currently but also in the long term. For start with, video games lacked an user
interface since the machines they were operating on lacked graphics cards or resources assigned
storage, limiting them to merely handling and displaying quick arithmetic. Just around the late 1960s did
gaming begin to get a graphical user interface (GUI) with simple low-res 8-bit graphics like the one seen
here called spacewar.




As discrete graphics cards improved, video games' visuals improved as well, although they started to
deliver colors in which is commonly recognized as vector illustrations, as shown in a snapshot from the
1982 game froggers.

Written for

Study Level
Examinator
Subject
Unit

Document information

Uploaded on
June 16, 2021
Number of pages
52
Written in
2020/2021
Type
Exam (elaborations)
Contains
Questions & answers

Subjects

$13.01
Get access to the full document:

Wrong document? Swap it for free Within 14 days of purchase and before downloading, you can choose a different document. You can simply spend the amount again.
Written by students who passed
Immediately available after payment
Read online or as PDF

Reviews from verified buyers

Showing all reviews
2 year ago

1.0

1 reviews

5
0
4
0
3
0
2
0
1
1
Trustworthy reviews on Stuvia

All reviews are made by real Stuvia users after verified purchases.

Get to know the seller

Seller avatar
Reputation scores are based on the amount of documents a seller has sold for a fee and the reviews they have received for those documents. There are three levels: Bronze, Silver and Gold. The better the reputation, the more your can rely on the quality of the sellers work.
ibrahimzitouni1
Follow You need to be logged in order to follow users or courses
Sold
76
Member since
5 year
Number of followers
68
Documents
12
Last sold
1 year ago

3.6

20 reviews

5
8
4
5
3
1
2
2
1
4

Trending documents

Recently viewed by you

Why students choose Stuvia

Created by fellow students, verified by reviews

Quality you can trust: written by students who passed their tests and reviewed by others who've used these notes.

Didn't get what you expected? Choose another document

No worries! You can instantly pick a different document that better fits what you're looking for.

Pay as you like, start learning right away

No subscription, no commitments. Pay the way you're used to via credit card and download your PDF document instantly.

Student with book image

“Bought, downloaded, and aced it. It really can be that simple.”

Alisha Student

Frequently asked questions