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Summary 2.8 Problem 5

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Summary of 9 pages for the course Organisational Psychology at EUR (2.8 problem 5)

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Problem 5
LGs:
 How are bonuses and salaries are used as incentives to increase job performance?
 Does more money mean increase in performance?
 What’s the best way to use money as an incentive? (related to bonuses)
 (Keyword: nepotism)


Thierry – Chapter 6: enhancing performance through pay and reward systems

- Analysis by Kerr:
o believes that rewards and punishment systems don’t effectively reinforce
congruence between goals of employees and organization
Theories of Compensation
Expectancy theory:
- 3 cognitions:
o probability that a level of effort leads to a level of performance
o probability that this performance level causes to attain some outcomes
o attractiveness of these outcomes
- the relative importance of pay to an individual is a function of:
o the extent to which compensation is perceived as a way to satisfy particular
needs (instrumental)
o the importance of these needs/goals to the person
- pay-for-performance systems links performance characteristics to a bonus or salary
increase
o instrumentality perception is important: belief that a particular performance
outcome is related to a specific amount of pay
o also affected by quality of feedback, trust in system, self-efficacy
o cynicism about the success of organizational change has negative effect on
the instrumentality belief, reduces individual motivation
o instrumentality belief is lower when there a fixed pay system

Organizational behavior modification
- behavior – outcome relationships shape the motivation to act
- 5 steps for changing performance behavior – consequences links:
o identification of observable critical performance-related behaviors
o measurement of those behaviors’ baseline frequencies
o analysis of cues and contingent consequences of these behaviors
o intervention to increase the frequencies of these behaviors
o testing whether frequencies have increased
- 17% increase in performance with continuous reinforcement
- partial reinforcement: rewards follow actions less directly and in varied frequency
rates  mixed results in humans



1

, Goal setting
- 4 conditions for high performance to occur:
o goals should be set at a high and difficult level
o goals should be specific
o feedback should be provided regularly
o employees must accept these goals
- moderating (ability, commitment) and mediating (persistence, task-specific
strategies) variables
- determinants of motivation: self-set goals and self-efficacy (inconclusive)
- pay for performance only motivates when the person believes this action is possible
- 3 strategies for pay-for-performance:
o all-or-none bonuses, this might challenge highly motivated people
o degree of success should be paid
o when self-set goals apply, rewards should be determined afterwards

Equity and Justice
- individual tries to achieve balance between his inputs and outcomes relative to the
perception of a referent’s input-outcome ratio
- inputs (abilities, education, effort) and outcomes (task performance, recognition,
compensation, critique)
- feeling of equity happens when your ratio is perceived as equal to referent’s ratio
- if this is not felt equal  dissonance occurs
- when there’s dissonance the person tries to restore the balance, e.g. tries to change
input/output, cognitively reinterpret the situation, change the referent, or withdraw
from the situation, retaliation (less commitment, theft etc.)
- most effects occur in under-rewarded situations
- 3-way interaction of procedural, interactional and distributive justice:
o procedural justice: fairness of formal procedures
o interactional justice: fairness of interpersonal relations and treatments
o distributive justice: fairness of rewards received
- agreeableness and negative affect are factor of retaliation
Cognitive Evaluation Theory
- intrinsic motivation results from 2 basic human needs: the need to be competent and
the need for internal locus of causality of behavior
- what happens when an intrinsically motivated person gets an extrinsic reward like
pay-for-performance? 3 outcome properties:
o information: outcome informs the person about their competence level and
causes intrinsic motivation to continue
o Controlling: outcome is perceived as controlling the person, intrinsic
motivation will be less because locus of causality is external
o Amotivational: outcome has negative feedback, skills and competencies are
poor so intrinsic motivation decreases
- Nature of awards determines whether intrinsic motivation is affected:
2

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