CMN 172 Midterm Exam #1 UPDATED ACTUAL Questions and
CORRECT Answers
Interpersonal communication - The production and processing of verbal and nonverbal messages between two
or a few people
- Production: creation of verbal and nonverbal messages
- Processing: arriving at shared meaning and understanding the message
Computer-mediated communication (CMC) - Multimodal human-to-human (2+ people) social interaction mediated by
information and communication technologies
, Difference between IC and CMC - CMC lacks many F2F cues (tone, body language, eye contact, touch, response
time)
- Texting = informal, fewer cues; Email = formal, even fewer cues
- People use emojis, caps, punctuation to convey emotion and tone
- Emoji interpretation varies by person
Types of Information and Communication Technologies - F2F: direct, in-person communication
(ICTs) - Telephone: Mobile, person-to-person, hyperconnected
- Electronic mail: Formal, standardized, unlimited time, private
- Private electronic communication: Blogs, SNS, message boards
- Public electronic communication: ICTs allow rapid info sharing to large
audiences
CMC as Affordances - Affordances = possibilities for action
- Provide opportunities not available F2F interactions
Ex: Texting allows you to plan, edit, and revise messages, F2F does not allow
message revision
Bandwidth - What social cues are present in the CMC
- More cues = more bandwidth
- Less cues = less bandwidth
Ex: Texting/emailing = less bandwidth
Social presence - Whether we feel near or far from the person we are interacting with
- The more near = the more social presence
- If bandwidth is higher, more social presence
- If bandwidth is lower, less social presence
Ex: FT makes you feel like you're in the same room as the person
Conversation control F2F: not much control
CMC: more control over rate, nature of response
Informational control F2F: hard to control as much information (facial expressions)
CMC: you control over information sent
Editibility Revising messages before sending
F2F: cannot redo message
CMC: text based you can edit, video based like FT you cannot
Persistence Archivability
Exists forever and is preserved exactly how it is
Diffusion of innovation - Ability for people to adopt new technologies over time
- Does not have to be objectively new, just perceived as new
What was the first social networking site to come out in SixDegrees
1997?
CORRECT Answers
Interpersonal communication - The production and processing of verbal and nonverbal messages between two
or a few people
- Production: creation of verbal and nonverbal messages
- Processing: arriving at shared meaning and understanding the message
Computer-mediated communication (CMC) - Multimodal human-to-human (2+ people) social interaction mediated by
information and communication technologies
, Difference between IC and CMC - CMC lacks many F2F cues (tone, body language, eye contact, touch, response
time)
- Texting = informal, fewer cues; Email = formal, even fewer cues
- People use emojis, caps, punctuation to convey emotion and tone
- Emoji interpretation varies by person
Types of Information and Communication Technologies - F2F: direct, in-person communication
(ICTs) - Telephone: Mobile, person-to-person, hyperconnected
- Electronic mail: Formal, standardized, unlimited time, private
- Private electronic communication: Blogs, SNS, message boards
- Public electronic communication: ICTs allow rapid info sharing to large
audiences
CMC as Affordances - Affordances = possibilities for action
- Provide opportunities not available F2F interactions
Ex: Texting allows you to plan, edit, and revise messages, F2F does not allow
message revision
Bandwidth - What social cues are present in the CMC
- More cues = more bandwidth
- Less cues = less bandwidth
Ex: Texting/emailing = less bandwidth
Social presence - Whether we feel near or far from the person we are interacting with
- The more near = the more social presence
- If bandwidth is higher, more social presence
- If bandwidth is lower, less social presence
Ex: FT makes you feel like you're in the same room as the person
Conversation control F2F: not much control
CMC: more control over rate, nature of response
Informational control F2F: hard to control as much information (facial expressions)
CMC: you control over information sent
Editibility Revising messages before sending
F2F: cannot redo message
CMC: text based you can edit, video based like FT you cannot
Persistence Archivability
Exists forever and is preserved exactly how it is
Diffusion of innovation - Ability for people to adopt new technologies over time
- Does not have to be objectively new, just perceived as new
What was the first social networking site to come out in SixDegrees
1997?