Sequencing - -Type of logic game that
Global questions -
requires you to put everything in order; ordering -Can be sorted into "list"
matters in this game. and "principle" subcategories; affects the master
diagram and game as a whole. Lists look for
single, complete outcomes that fit the rules, while
Grouping - -A type of logic game where principle questions look for all the outcomes in a
order doesn't matter, but WHERE variables goes SINGLE space.
matters.
Local questions - -Can be sorted into
Matching - -A type of logic game that "limited options," "rule change," and "other"
requires you to match 2-3 sets of variables; very categories. Usually give you a new rule to
rare to see independently, usually combined with consider in an independent scenario. In LO, a
sequencing or grouping games. new rule is provided or a definite result is
provided; in RC, a rule is changed from the
original rules; in other, the question is looking for
Can you use variables more than once? - - a complete and accurate solution.
Yes, as long as the rules don't explicitly state
otherwise.
Formal Logic - -A standard way a
translating relationships into symbols, and then
What is the best way to diagram a game that is a making inferences from those symbolized
combination of grouping and sequencing? - relationships (If/Then Statements).
-Order from top to bottom
Contrapositive - -formed by negating and
What should you do if there are multiple options switching both variables in an if/then statement.
for a game? - -Create a second or third Valuable for making inferences to help fill in
diagram to map out the possibilities. master diagrams.
Mapping - -A rare game type that requires Necessary v. Sufficient - -The sufficient is
you to place variables directly onto a map and required for the necessary to happen. (Think of it
find points in between. as "sufficient, then necessary" or "sufficient leads
to necessary." i.e. If it is raining, then it is cloudy;
it can be cloudy WITHOUT rain, making it raining
Should you worry about rare game types? - the sufficient term to know that it is cloudy, but it
-No! They are incredibly rare and there will is not applicable the other way around.)
only be one out of the games in the section, so
just focus on the standard types.
Alternate forms of "if/then" statements - -
Four alternates: "lonely if," "only if," "if and only
What are the different question types in logic if," and "unless."
games? - -Global and local
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, LSAT Studying Questions and Answers Rated A
Lonely if - -Written with only "if," no "then." Michael is not.
I.e. There are clouds in the sky IF it's raining.
Clouds are still the necessary term; B if A = If A
then B Triggers - -Tells you something about
something else in the statement; only the "if" term
is a trigger. Avoid "false triggers" by putting
Only if - -Written as "only if," no "then." I.e. everything into standard format and forming the
It's raining outside ONLY IF there are clouds in contrapositive.
the sky. Follows the same sufficient then
necessary order as the standard form. A only if B
= If A then B How to approach logic games - -Know your
goals, setup, questions
If and only if - -Biconditional; creates a
two-way relationship with the variables. I.e It's Steps for setup - -ID game type and draw
raining IF AND ONLY IF there are clouds in the diagram, diagram the rules, make inferences,
sky (2 sufficient terms). Translation: If A then B draw out limited options
AND If B then A (or A↔B)
Steps for tackling questions - -ID the
Unless - -Look for negating terms to question type, choose your diagrams (use the
identify these questions. I.e. It doesn't rain master diagram or draw new ones), answer the
UNLESS there are clouds in the sky; follows question, watch your pacing.
standard sufficient then necessary form. No A
unless B = If A then B
Logical Reasoning - -makes up 50% of the
LSAT; tests reading and critical thinking skills, not
Compound statements - -Two or more knowledge. Highly varied, with over a dozen
statements joined by the words "and" or "or;" question types. Often overlaps with LG and RC in
multiple sufficient or necessary terms. the skills it measures.
and - -neither/nor LR Structure - -35 min. each, 2 sections,
25-26 questions per section. Difficulty fluctuates,
but increases on average.
or - -at least one, maybe both
LR Question Structure - -Each question
Contrapositive of compound statements - - has three parts: stimulus, prompt, and answer
Still follow the negate and switch method, BUT choices.
there is a new rule: AND switches to OR; OR
switches to AND when negating and flipping.
i.e. If Michael is watching TV, then Rita AND Stimulus - -about 50-100 words, can be an
Arun are not. argument, dialogue, or a list of facts. This is the
Contra: If Rita OR Arun is watching TV, then passage you read before the questions
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