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️ UI/UX Design Season 9 Course — Master the Future of Digital Experience

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️ UI/UX Design Season 9 Course — Master the Future of Digital Experience Welcome to UI/UX Design Season 9, the ultimate training program designed to transform aspiring designers into industry-ready professionals. Whether you’re a beginner starting from scratch or a designer looking to enhance your skills, this course delivers a complete journey through modern user interface and user experience design. Season 9 introduces a fully updated curriculum, packed with the latest trends, tools, and methodologies used by top design agencies and tech companies worldwide. You’ll learn how to design digital products that are not only visually stunning but also highly functional and user-centered. What You’ll Learn This season dives deep into the core principles of UI/UX design, combining hands-on practice, real-world projects, and mentorship from seasoned professionals. You’ll start by mastering the fundamentals — color theory, typography, and layout — before progressing to advanced topics like user research, wireframing, prototyping, and usability testing. The course also focuses on practical design tools, ensuring you’re fluent in industry-standard software like Figma, Adobe XD, and Miro. You’ll build real, portfolio-ready projects, including mobile apps, websites, and responsive dashboards, learning how to create products users love. Beyond tools and techniques, Season 9 emphasizes design thinking, problem-solving, and collaboration — essential skills for modern UI/UX professionals. You’ll learn to conduct effective user interviews, create personas, map user journeys, and design intuitive interfaces that meet real user needs.

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UIUX SEASON 9 COURSE OUTLINE

Figma Basics & Design Principles
Week 1: Introduction to Figma

●​ Saturday:
○​ Deep dive into the Figma Interface and Workspace.
○​ Setting up a Figma account and exploring shared projects.
○​ Detailed overview of tools, panels, layers, and pages.
○​ Working with shape tool, frame and groups, frame sizes for website and app
print, Nudge amount for mobile app, Grid layout, Plugins, Fill with
colors/gradient and images
●​ Sunday:
○​ Creating UI Components: Buttons & Radio Button, Input Fields, Forms, Check
box, Badge, Breadcrumbs, Horizontal and Vertical Navigation
○​ Mastering Auto Layout in Figma for responsive design.
○​ Using grids and constraints for flexible design layouts.
○​ Components

Week 2: Design Principles & Color Theory

●​ Saturday:
○​ Introduction to Color Theory in UI Design:
■​ Understanding the color wheel, color harmonies, and psychology of
colors.
■​ Creating custom color palettes for UI projects.
■​ Hands-on exercise: Applying color theory to an interface.
○​ Overview of Design Principles: Balance, Contrast, Hierarchy, Alignment,
Proximity, and Repetition.
●​ Sunday:
○​ Practical Application of Design Principles:
■​ Case studies and examples of effective design principles.
■​ Group activity: Redesigning a basic interface using design principles.

, ○​ Introduction to Typography in UI Design:
■​ Font selection, scale, hierarchy, and readability.
■​ Pairing fonts and creating consistent typography styles in Figma.

Week 3: Building Reusable Components

●​ Saturday:
○​ Understanding and Creating Reusable Components in Figma.
○​ Component states and variants for interactive designs.
○​ Utilizing plugins for productivity and design enhancement.




●​ Sunday:
○​ Advanced Components: Interactive States and Variants.
○​ Practical session: Building a component library.
○​ Peer review: Sharing component libraries and feedback.




Product Development Life Cycle & Projects Intro
Week 4: Introduction to Prototyping & Project Introduction

●​ Saturday:
○​ Introduction to Prototyping in Figma:
■​ Setting up interactions and basic animation.
■​ Creating simple interactive prototypes.
○​ Hands-on practice: Linking screens and adding basic transitions.
●​ Sunday:
○​ Using Overlays, Pop-ups, and Transition Animations.
○​ Practical session: Creating a clickable prototype.
○​ User testing basics: How to gather feedback from interactive prototypes.

Week 5: Product Development Life Cycle

●​ Saturday:
○​ Overview of the Product Development Life Cycle.
○​ Role of UI/UX in product development: From research to testing.

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November 13, 2025
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