20230728041710_64c3414604bb2
_sm_java_programming_10th_edition
by_joyce_farrell (1)
© 2022 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible 1
website, in whole or in part.
, _sm_java_programming_10th_edition by_joyce_farrell (1): Farrell, Java Programming 10e, [978-035-767-3423], Chapter 1:
Creating Java Programs
Solution and Answer Guide
Farrell, Java Programming 10e, [978-035-767-3423], Chapter 1: Creating Java Programs
Table of Contents
Review Questions Answers ............................................................................................................................. 2
Programming Exercises Solutions .................................................................................................................... 8
Debugging Exercises Solutions ..................................................................................................................... 13
Game Zone Solutions ................................................................................................................................... 15
Case Problems Solutions ............................................................................................................................... 16
Review Questions Answers
1. The most basic circuitry-level computer language is .
a. machine language
b. Java
c. high-level language
d. C++
Answer: a
Feedback:
The most basic circuitry-level computer language is machine language. Machine language, or machine
code, is the most basic set of instructions a computer can execute. Java and C++ are both high-level
languages and are the opposite of circuitry-level computer language.
2. Languages that let you use an easily understood vocabulary of descriptive terms, such as read, write, or add, are
known as languages.
a. procedural
b. high-level
c. machine
d. object-oriented
Answer: b
Feedback:
High-level languages use English-like terms; Java is an example of a high-level language. Procedural
languages are those that run by executing a series of procedures or methods. Machine-level languages
do not use English-like terms; they use 1s and 0s. Object-oriented languages are run by declaring and
using objects that contain data and methods.
3. The rules of a programming language constitute its .
© 2022 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible 2
website, in whole or in part.
, _sm_java_programming_10th_edition by_joyce_farrell (1): Farrell, Java Programming 10e, [978-035-767-3423], Chapter 1:
Creating Java Programs
a. syntax
b. logic
c. format
d. objects
Answer: a
Feedback:
The rules of a programming language constitute its syntax.
4. A translates high-level language statements into machine code.
a. programmer
b. syntax detector
c. compiler
d. decipherer
Answer: c
Feedback:
A compiler translates high-level language statements into machine code. A programmer writes high-
level language statements but does not translate them. “Syntax detector” and “decipherer” are not
terms used in programming.
5. Named computer memory locations are called .
a. compilers
b. variables
c. addresses
d. appellations
Answer: b
Feedback:
Named computer memory locations are variables. Compilers translate programming statements into
machine language; they are not memory locations. Addresses are unnamed computer memory locations.
“Appellations” is not a term used in programming.
6. The individual operations used in a computer program are often grouped into logical units called .
a. procedures
b. variables
c. constants
© 2022 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible 3
website, in whole or in part.
, _sm_java_programming_10th_edition by_joyce_farrell (1): Farrell, Java Programming 10e, [978-035-767-3423], Chapter 1:
Creating Java Programs
d. logistics
Answer: a
Feedback:
The individual operations used in a computer program are often grouped into logical units called
procedures. Variables are named memory locations, and constants are values that do not change; they
are not groups of logical operations. “Logistics” is not a term commonly used in programming.
7. Envisioning program components as objects that are similar to concrete objects in the real world is the hallmark of
.
a. command-line operating systems
b. procedural programming
c. object-oriented programming
d. machine languages
Answer: c
Feedback:
Envisioning program components as objects that are similar to concrete objects in the real world is the
hallmark of object-oriented programming.
8. The values of an object’s attributes are known as its .
a. state
b. orientation
c. methods
d. condition
Answer: a
Feedback:
The values of an object’s attributes are known as its state.
9. An instance of a class is a(n) .
a. method
b. procedure
c. object
d. case
Answer: c
Feedback:
© 2022 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible 4
website, in whole or in part.