CRC CISN 490 CH 11 Technology
Training Computer for Users questions
with answers.
Assessment ANS - A process that measures whether training activities have met the intended learning
goals; two common assessment activities are trainee assessment and trainer assessment.
Auditory Learner ANS - A person who learns most effectively by listening to someone talk through new
material.
Bells And Whistles ANS - Features of hardware or software that may be interesting or entertaining to
include in training materials but that are used infrequently, especially by beginning users.
Beta Test Run ANS - A practice training session to evaluate materials and identify problems; a dry run
with colleagues rather than trainees as the audience.
Case Study ANS - An extensive hands-on or teamwork project designed to encourage trainees to make
the transition from the training room to the business world; case studies are based on real business
situations that simulate experiences learners will encounter on the job.
Collaborative Learning ANS - Learning that occurs when trainees work together in a group learning
activity. Examples of collaborative learning include group problem solving, role playing, or participation
in online forums.
Computer-Based Training (CBT) ANS - An automated training system that uses technology as an
automated interactive delivery medium; includes tutorials, multimedia presentations, product
demonstrations, and hands-on activities.
Cooperative Learning ANS - Learning that occurs among members of a group where each participant
works on part of a project, such as a case study. Each participant's work product is then combined with
that of the rest of the team to create a final project.
Training Computer for Users questions
with answers.
Assessment ANS - A process that measures whether training activities have met the intended learning
goals; two common assessment activities are trainee assessment and trainer assessment.
Auditory Learner ANS - A person who learns most effectively by listening to someone talk through new
material.
Bells And Whistles ANS - Features of hardware or software that may be interesting or entertaining to
include in training materials but that are used infrequently, especially by beginning users.
Beta Test Run ANS - A practice training session to evaluate materials and identify problems; a dry run
with colleagues rather than trainees as the audience.
Case Study ANS - An extensive hands-on or teamwork project designed to encourage trainees to make
the transition from the training room to the business world; case studies are based on real business
situations that simulate experiences learners will encounter on the job.
Collaborative Learning ANS - Learning that occurs when trainees work together in a group learning
activity. Examples of collaborative learning include group problem solving, role playing, or participation
in online forums.
Computer-Based Training (CBT) ANS - An automated training system that uses technology as an
automated interactive delivery medium; includes tutorials, multimedia presentations, product
demonstrations, and hands-on activities.
Cooperative Learning ANS - Learning that occurs among members of a group where each participant
works on part of a project, such as a case study. Each participant's work product is then combined with
that of the rest of the team to create a final project.