FBLA UX DESIGN STUDY GUIDE 2026 EXAM QUESTIONS
AND ANSWERS RATED A+
✔✔<sub> - ✔✔Defines subscripted text
✔✔<sup> - ✔✔Defines superscripted text
✔✔<ins> - ✔✔Defines inserted text (underlines it)
✔✔<del> - ✔✔defines deleted text
✔✔<mark> - ✔✔Defines marked/highlighted text
✔✔<q> - ✔✔short inline quotation
✔✔lowercase w/ no spaces - ✔✔We save files with this naming convention
✔✔<meta charset="utf-8"> - ✔✔META Tag
✔✔<head></head> Element - ✔✔Title Tags appear within this element
✔✔<body></body> Element - ✔✔Page Content appears within this element
✔✔<a> </a> - ✔✔links
✔✔<img> - ✔✔image
✔✔src="filename/link" - ✔✔specify the filename/link of the image
✔✔alt= - ✔✔used to show alternate text in case your image will not load
✔✔width="" - ✔✔changes width of image
✔✔height="" - ✔✔changes height of image
✔✔<b> - ✔✔bold text
✔✔<i> - ✔✔italic text
✔✔Define UX? - ✔✔user experience is what it feels like to use a product, system or
service...
✔✔Types of design to make a great product - ✔✔Functional Design
,Aesthetic Design
Experience Design
✔✔Functional Design - ✔✔Focusing on creating a product that will preform and fulfill all
of its intended uses.
✔✔Aesthetic Design - ✔✔does the product's design look like a high-quality product?
✔✔Experience Design - ✔✔What the product feels like to use.
✔✔What is UX? - ✔✔UX is a problem solving discipline.
✔✔Negative emotions - ✔✔Have a multiplier effect
✔✔3 key ingredients of a successful product - ✔✔Viability (business),
Feasibility (tech)
Desirability (customer)
✔✔identifying desirabilty - ✔✔Is there a problem?
Is our product solving it?
Is the experience great?
✔✔UX Design Process - ✔✔Research
Define
Design
Prototype
Validate
Build
Test.
✔✔Problems with software development - ✔✔Focus on features versus goals,
failure to follow the process,
, failure to produce high-fidelity designs,
failure to prioritise
✔✔what does lo-fi stand for - ✔✔low fidelity
✔✔Progressive Disclosure - ✔✔Give features and information when they need them.
✔✔Rules of prioritising - ✔✔Things that most people do, most often, somewhat often,
infrequently
✔✔Design target - ✔✔Goals
Conttext
Behaviours
✔✔Mental models - ✔✔How I think it works
✔✔Design model - ✔✔How it actually works
✔✔Generative Research - ✔✔generate ideas at the start of a project or improvement
✔✔Evaluative Research - ✔✔evaluate performance once a product is ready to test or
has been released
✔✔behavioral research - ✔✔shows what people actually do when they use a product
✔✔Attitudinal Research - ✔✔shows how people feel during their experience with a
product
✔✔Bias - ✔✔Self referential design
Knowing the answer
Being defensive or precious
Asking leading questions
✔✔Usabailty testing - ✔✔Not Expensive
Not complicated
Does not require a scientific environment
AND ANSWERS RATED A+
✔✔<sub> - ✔✔Defines subscripted text
✔✔<sup> - ✔✔Defines superscripted text
✔✔<ins> - ✔✔Defines inserted text (underlines it)
✔✔<del> - ✔✔defines deleted text
✔✔<mark> - ✔✔Defines marked/highlighted text
✔✔<q> - ✔✔short inline quotation
✔✔lowercase w/ no spaces - ✔✔We save files with this naming convention
✔✔<meta charset="utf-8"> - ✔✔META Tag
✔✔<head></head> Element - ✔✔Title Tags appear within this element
✔✔<body></body> Element - ✔✔Page Content appears within this element
✔✔<a> </a> - ✔✔links
✔✔<img> - ✔✔image
✔✔src="filename/link" - ✔✔specify the filename/link of the image
✔✔alt= - ✔✔used to show alternate text in case your image will not load
✔✔width="" - ✔✔changes width of image
✔✔height="" - ✔✔changes height of image
✔✔<b> - ✔✔bold text
✔✔<i> - ✔✔italic text
✔✔Define UX? - ✔✔user experience is what it feels like to use a product, system or
service...
✔✔Types of design to make a great product - ✔✔Functional Design
,Aesthetic Design
Experience Design
✔✔Functional Design - ✔✔Focusing on creating a product that will preform and fulfill all
of its intended uses.
✔✔Aesthetic Design - ✔✔does the product's design look like a high-quality product?
✔✔Experience Design - ✔✔What the product feels like to use.
✔✔What is UX? - ✔✔UX is a problem solving discipline.
✔✔Negative emotions - ✔✔Have a multiplier effect
✔✔3 key ingredients of a successful product - ✔✔Viability (business),
Feasibility (tech)
Desirability (customer)
✔✔identifying desirabilty - ✔✔Is there a problem?
Is our product solving it?
Is the experience great?
✔✔UX Design Process - ✔✔Research
Define
Design
Prototype
Validate
Build
Test.
✔✔Problems with software development - ✔✔Focus on features versus goals,
failure to follow the process,
, failure to produce high-fidelity designs,
failure to prioritise
✔✔what does lo-fi stand for - ✔✔low fidelity
✔✔Progressive Disclosure - ✔✔Give features and information when they need them.
✔✔Rules of prioritising - ✔✔Things that most people do, most often, somewhat often,
infrequently
✔✔Design target - ✔✔Goals
Conttext
Behaviours
✔✔Mental models - ✔✔How I think it works
✔✔Design model - ✔✔How it actually works
✔✔Generative Research - ✔✔generate ideas at the start of a project or improvement
✔✔Evaluative Research - ✔✔evaluate performance once a product is ready to test or
has been released
✔✔behavioral research - ✔✔shows what people actually do when they use a product
✔✔Attitudinal Research - ✔✔shows how people feel during their experience with a
product
✔✔Bias - ✔✔Self referential design
Knowing the answer
Being defensive or precious
Asking leading questions
✔✔Usabailty testing - ✔✔Not Expensive
Not complicated
Does not require a scientific environment