EXAM QUESTIONS AND ANSWERS SURE A+
✔✔success criteria - ✔✔Factors that will be considered to determine whether the
learning goals have been met: the evidence of student progress and success in this
learning activity.
✔✔student plan their own work - ✔✔Students make decisions about the schedule and
steps they will follow to accomplish the task. Planning their own work may involve: how,
when who, where.
✔✔revise work based on feedback - ✔✔Feedback is given and explicitly used to
improve the work before it is submitted or finalized.
✔✔4 - ✔✔How many levels in Self Regulation rubric
✔✔Self Regulation Code 1 - ✔✔Learning activity is NOT long-term OR students do not
have both learning goals and success criteria in advance.
✔✔Self Regulation Code 2 - ✔✔Learning activity is long-term AND students have both
learning goals and success criteria in advance. But students do not have the opportunity
to plan their own work.
, ✔✔Self Regulation Code 3 - ✔✔Learning activity is long-term AND students have both
learning goals and success criteria in advance. Students do have the opportunity to plan
their own work. But students do not have the opportunity to revise their work based on
feedback.
✔✔Self Regulation Code 4 - ✔✔Learning activity is long-term AND students have both
learning goals and success criteria in advance. Students do have the opportunity to plan
their own work and students do have the opportunity to revise their work based on
feedback.
✔✔problem solving - ✔✔A task with a defined challenge where students must do at
least one of the following:
develop a solution that is "new" to them
complete a task that they have not been instructed how to do
design a complex product that meets a set of requirements
✔✔problem solving learning activities - ✔✔Activities that do NOT give students all the
information they need to complete the task or specify the whole procedure they must
follow to arrive at a solution.
✔✔real world problems - ✔✔Authentic situations and needs that exist outside an
academic context.
Experienced by real people, have solutions for a specific audience, explicit contexts,
use actual data.
✔✔innovation - ✔✔Requires PUTTING students' ideas or solutions into practice in the
real world (not just planning). Can mean presenting the plan to an audience that can
implement.
✔✔4 - ✔✔How many levels in Real-World Problem-Solving rubric
✔✔Real World Problem Solving Code 1 - ✔✔Learning activity's main requirement is
NOT problem-solving. Students use a previously learned answer/procedure for most of
the work.
✔✔Real World Problem Solving Code 2 - ✔✔Learning activity's main requirement is
problem-solving BUT the problem is NOT a real-world problem.
✔✔Real World Problem Solving Code 3 - ✔✔Learning activity's main requirement is
problem-solving AND the problem is a real-world problem. But the students do not