1. What is a
A stakeholder is an individual, group, or organization who may attect, be
stake- holder
attected by, or perceive itself to be
attected by a decision, activity, or outcome of a project.
2. Interactive
com- Between two or more parties performing a multidirectional exchange
munication of information. It is the most eflcient way to ensure a common
understanding by all participants on
specified topics, and includes meetings, phone calls, instant messaging,
video conferencing, etc.
3. Push Sent to specific recipients who need to receive the information. This
communi- ensures that the information is distributed but does not ensure that it
cation. actually reached or was understood by the
intended audience. Push communications include letters, memos, reports,
emails, faxes, voice mails,
blogs, press releases, etc.
Used for very large volumes of information, or for very large
4. Pull audiences, and requires the recipients to access the communication
communica- content at their own discre- tion. These methods
tion include intranet sites, e-learning, lessons learned databases, knowledge
reposi- tories, etc.
Schedule variance (SV) is a measure of schedule performance
expressed as the ditterence between the earned value and the planned
5. Schedule
value. It is the amount by which the project is ahead
vari- ance.
or behind the planned delivery date, at a given point in time. It is a
measure of schedule performance on
a project. It is equal to the earned value (EV) minus the planned value
(PV). The EVM schedule variance is
a useful metric in that it can indicate when a project is falling behind or
is ahead of its baseline schedule.
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