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Interaction Design Nederlandstalige Samenvatting(Graded A+)(latest version

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What do you do in interaction design - ANSWERTake into account users needs and the activities they want to perform to produce a product that alligns users needs with activities. Optimise interactions between user and product Uses needs - ANSWERWhat are people good/ bad at and what might make their life easier user experience - ANSWERHow a product behaves in real life and how people respond to it. You can't create a user experience, you can only design for one Goals for interaction design - ANSWERDevelop products that are easy to use and learn. It's important to involve users in the process Interaction design cycle - ANSWER1) establish requirements 2) develop alternatives 3) prototype 4) evaluate 5) iterate Core characteristics of interaction design - ANSWER1) users should be involved in the design process External consistency - ANSWEROperations between applications etc behave the same for the similar purposes What questions should you ask when understanding problem space - ANSWERWhat do you want to create What are your assumptions: traits you take for granted but need extra research Will your product achieve what you want it to Claim - ANSWERstate something without providing evidence or proof. How to analyse problem space - ANSWERIdentify problem with user experience and product Propose a better solution Evaluate new designs effectiveness conceptual model - ANSWERan explanation for how a system works or is organised so designers can straighten out their thinking before starting the project Benefits of conceptualising - ANSWEROrientation: let's team question how the conceptual model will understood by the end user Open mind: prevents the team from becoming too close minded too early Common ground: allows team to find terms which they all agree on and can further debate terms they disagree on Components of conceptual model - ANSWERMetaphors and analogies: under stand how a product is used and how it's used Concepts users are exposed to: the product task domain, specifying the specific operations the user will be able to perform like saving file, loading a file etc Relationship and mappings between different concepts Interface metaphors - ANSWERUsing interface components like send buttons etc to visualise concepts like sending emails Makes learning new system easier Helps user learn underlying model Makes product more accessible Forces users to only think in terms of metaphors Can constrain designers in how they conceptualise a concept space Interaction types - ANSWERInstructing Conversing Manipulating Instructing - ANSWERTell system what to do using commands like command line Faster and more efficient Steep learning curve Conversing - ANSWERInteracting with system like you're having a conversation with it Easy to learn for technophobes because they're using a medium that's comfortable to them Problem with interpreting speech accurately Manipulating - ANSWERPhysical actions like using cursor to click a button to perform action Users can quickly see the results from their action Can be useful to learn basic functionality More complex concepts can't be explained through objects and clicking objects Takes up lots of space Slower than using key board short cuts Direct manipulation - ANSWERContinuous display of objects and actions of interest. User uses the application solely through clicking buttons etc

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Interaction Design Nederlandstalige
Samenvatting(Graded A+)(latest version
What do you do in interaction design - ANSWER✔Take into account users needs and the
activities they want to perform to produce a product that alligns users needs with activities.
Optimise interactions between user and product

Uses needs - ANSWER✔What are people good/ bad at and what might make their life easier

user experience - ANSWER✔How a product behaves in real life and how people respond to it.
You can't create a user experience, you can only design for one

Goals for interaction design - ANSWER✔Develop products that are easy to use and learn. It's
important to involve users in the process

Interaction design cycle - ANSWER✔1) establish requirements
2) develop alternatives
3) prototype
4) evaluate
5) iterate

Core characteristics of interaction design - ANSWER✔1) users should be involved in the design
process

External consistency - ANSWER✔Operations between applications etc behave the same for the
similar purposes

What questions should you ask when understanding problem space - ANSWER✔What do you
want to create
What are your assumptions: traits you take for granted but need extra research
Will your product achieve what you want it to

Claim - ANSWER✔state something without providing evidence or proof.

How to analyse problem space - ANSWER✔Identify problem with user experience and product
Propose a better solution
Evaluate new designs effectiveness

conceptual model - ANSWER✔an explanation for how a system works or is organised so
designers can straighten out their thinking before starting the project

, Benefits of conceptualising - ANSWER✔Orientation: let's team question how the conceptual
model will understood by the end user
Open mind: prevents the team from becoming too close minded too early
Common ground: allows team to find terms which they all agree on and can further debate terms
they disagree on

Components of conceptual model - ANSWER✔Metaphors and analogies: under stand how a
product is used and how it's used
Concepts users are exposed to: the product task domain, specifying the specific operations the
user will be able to perform like saving file, loading a file etc
Relationship and mappings between different concepts

Interface metaphors - ANSWER✔Using interface components like send buttons etc to visualise
concepts like sending emails

Makes learning new system easier
Helps user learn underlying model
Makes product more accessible
Forces users to only think in terms of metaphors
Can constrain designers in how they conceptualise a concept space

Interaction types - ANSWER✔Instructing
Conversing
Manipulating

Instructing - ANSWER✔Tell system what to do using commands like command line

Faster and more efficient
Steep learning curve

Conversing - ANSWER✔Interacting with system like you're having a conversation with it

Easy to learn for technophobes because they're using a medium that's comfortable to them
Problem with interpreting speech accurately

Manipulating - ANSWER✔Physical actions like using cursor to click a button to perform action

Users can quickly see the results from their action
Can be useful to learn basic functionality
More complex concepts can't be explained through objects and clicking objects
Takes up lots of space
Slower than using key board short cuts

Direct manipulation - ANSWER✔Continuous display of objects and actions of interest. User
uses the application solely through clicking buttons etc

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