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AQA_2024: A-level Design and Technology: Product Design - Paper 2 Designing and Making Principles. (Merged Question Paper and Marking Scheme)

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AQA_2024: A-level Design and Technology: Product Design - Paper 2 Designing and Making Principles. (Merged Question Paper and Marking Scheme) Please write clearly in block capitals. Centre number Surname Forename(s) Candidate number Candidate signature I declare this is my own work. A-level DESIGN AND TECHNOLOGY: PRODUCT DESIGN Paper 2 Designing and Making Principles Wednesday 12 June 2024 Materials For this paper you must have:  normal writing and drawing instruments  a scientific calculator. Instructions Morning Time allowed: 1 hour 30 minutes For Examiner’s Use Question Mark 1 2  Use black ink or black ball-point pen. Use pencil only for drawing.  Fill in the boxes at the top of this page.  Answer all questions.  You must answer the questions in the spaces provided. Do not write outside the box around each page or on blank pages.  If you need extra space for your answer(s), use the lined pages at the end of this book. Write the question number against your answer(s).  Do all rough work in this book. Cross through any work you do not want to be marked. Information  The marks for questions are shown in brackets.  The maximum mark for this paper is 80.  There are 30 marks for Section A and 50 marks for Section B. 3 4 5 6 7 8–9 10 11 12–13 14 15 TOTAL For A-level Design and Technology: Product Design Paper 2: Designing and Making Principles, here's a concise revision guide focused on the key areas: 1. Designing and Making Process:  Design Brief and Specification: Understand how to develop a clear design brief based on user needs, client requirements, and problem identification. Create a design specification detailing constraints such as materials, budget, size, and functionality.  Initial Ideas Generation: Be able to generate multiple design ideas, including hand sketches and digital representations. Focus on creativity and the ability to explore different design possibilities.  Concept Development: Evaluate and refine initial ideas based on criteria such as aesthetics, functionality, and feasibility. Develop concepts using CAD or physical models for further analysis and testing. 2. Materials and Manufacturing:  Material Selection: Choose appropriate materials based on their properties (e.g., strength, durability, environmental impact). Consider the properties of wood, metal, plastic, and composite materials.  Manufacturing Processes: Understand how different manufacturing processes are applied to materials, including cutting, joining, forming, moulding, and additive manufacturing (e.g., 3D printing). Choose processes based on design requirements and material properties.  Tools and Equipment: Be familiar with the tools and machinery needed for creating prototypes, including CNC machines, laser cutters, and hand tools. Understand their capabilities and limitations. 3. Prototyping:  Prototype Development: Create prototypes to test design ideas. Prototypes should reflect design intent and enable testing of form, function, and ergonomics.  Iterative Design Process: Understand that prototyping is part of an iterative process—test, evaluate, modify, and improve the design based on feedback from prototypes.  Testing and Evaluation: Use prototypes to perform tests, such as strength testing, usability testing, and ergonomic assessments. Evaluate how well the product meets the design specification and user needs. 4. Sustainability in Design:  Sustainable Materials: Select materials that are sustainable, recyclable, and have low environmental impact. Consider materials with a long lifespan and low energy requirements.  Design for the Environment (DFE): Incorporate eco-design principles to reduce waste, minimize energy consumption, and ensure products are easy to disassemble for recycling at the end of life.  Lifecycle Analysis: Be able to analyze the life cycle of the product—from material sourcing, production, usage, and disposal. Aim for a design with minimal environmental impact. 5. Ergonomics and Human Factors:  Human-Centered Design: Design products with the user in mind. Consider ergonomics and anthropometrics (human body measurements) to ensure the product is comfortable, safe, and easy to use.  User Testing: Conduct user testing to ensure the product works for its intended audience, focusing on comfort, safety, and accessibility. 7552/2 G/KL/Jun24/E9 2 Do not write outside the Section A – Product Analysis Answer all questions in this section. 0 1 Figures 1 and 2 show two chairs. Figure 1 Figure 1 Materials Polypropylene, powder-coated low carbon steel, beech Joining methods Allen key bolts and locking nuts Applied finish Self-finishing thermoplastics, powder-coated steel and clear varnished timber Analyse and evaluate the suitability of each of the two chairs shown for large-scale production. [12 marks] box Figure 2 Figure 2 Beech Traditional wood joints Acrylic paint G/Jun24/7552/2 3 Do not write outside the box Turn over for the next question G/Jun24/7552/2 12 Turn over ▶ 4 Do not write outside the box 0 2 Explain how reliance on global supply chains can affect the development of a product. In your answer you should refer to:

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AQA_2024: A-level Design and Technology: Product Design - Paper 2
Designing and Making Principles.
(Merged Question Paper and Marking Scheme)


Please write clearly in block capitals.


Centre number Candidate number


Surname

Forename(s)

Candidate signature
I declare this is my own work.



A-level
DESIGN AND TECHNOLOGY:
PRODUCT DESIGN
Paper 2 Designing and Making Principles


Wednesday 12 June 2024 Morning Time allowed: 1 hour 30 minutes
Materials For Examiner’s Use
For this paper you must have:
 normal writing and drawing instruments Question Mark
 a scientific calculator.
1
Instructions 2
 Use black ink or black ball-point pen. Use pencil only for drawing. 3
 Fill in the boxes at the top of this page.
 Answer all questions. 4
 You must answer the questions in the spaces provided. Do not write outside
5
the box around each page or on blank pages.
 If you need extra space for your answer(s), use the lined pages at the end of 6
this book. Write the question number against your answer(s).
7
 Do all rough work in this book. Cross through any work you do not want
to be marked. 8–9

Information 10
 The marks for questions are shown in brackets. 11
 The maximum mark for this paper is 80.
12–13
 There are 30 marks for Section A and 50 marks for Section B.
14
15
TOTAL

,For A-level Design and Technology: Product Design Paper 2: Designing and Making Principles, here's a
concise revision guide focused on the key areas:

1. Designing and Making Process:

 Design Brief and Specification: Understand how to develop a clear design brief based on user needs,
client requirements, and problem identification. Create a design specification detailing constraints such
as materials, budget, size, and functionality.
 Initial Ideas Generation: Be able to generate multiple design ideas, including hand sketches and digital
representations. Focus on creativity and the ability to explore different design possibilities.
 Concept Development: Evaluate and refine initial ideas based on criteria such as aesthetics,
functionality, and feasibility. Develop concepts using CAD or physical models for further analysis and
testing.

2. Materials and Manufacturing:

 Material Selection: Choose appropriate materials based on their properties (e.g., strength, durability,
environmental impact). Consider the properties of wood, metal, plastic, and composite materials.
 Manufacturing Processes: Understand how different manufacturing processes are applied to materials,
including cutting, joining, forming, moulding, and additive manufacturing (e.g., 3D printing). Choose
processes based on design requirements and material properties.
 Tools and Equipment: Be familiar with the tools and machinery needed for creating prototypes,
including CNC machines, laser cutters, and hand tools. Understand their capabilities and limitations.

3. Prototyping:

 Prototype Development: Create prototypes to test design ideas. Prototypes should reflect design intent
and enable testing of form, function, and ergonomics.
 Iterative Design Process: Understand that prototyping is part of an iterative process—test, evaluate,
modify, and improve the design based on feedback from prototypes.
 Testing and Evaluation: Use prototypes to perform tests, such as strength testing, usability testing,
and ergonomic assessments. Evaluate how well the product meets the design specification and user
needs.

4. Sustainability in Design:

 Sustainable Materials: Select materials that are sustainable, recyclable, and have low environmental
impact. Consider materials with a long lifespan and low energy requirements.
 Design for the Environment (DFE): Incorporate eco-design principles to reduce waste, minimize
energy consumption, and ensure products are easy to disassemble for recycling at the end of life.
 Lifecycle Analysis: Be able to analyze the life cycle of the product—from material sourcing,
production, usage, and disposal. Aim for a design with minimal environmental impact.

5. Ergonomics and Human Factors:

 Human-Centered Design: Design products with the user in mind. Consider ergonomics and
anthropometrics (human body measurements) to ensure the product is comfortable, safe, and easy to
use.
 User Testing: Conduct user testing to ensure the product works for its intended audience, focusing on
comfort, safety, and accessibility.




G/KL/Jun24/E9 7552/2

, 2
Do not write
outside the
box
Section A – Product Analysis

Answer all questions in this section.



0 1 Figures 1 and 2 show two chairs.

Figure 1 Figure 2




Figure 1 Figure 2

Polypropylene, powder-coated
Materials Beech
low carbon steel, beech
Joining
Allen key bolts and locking nuts Traditional wood joints
methods
Self-finishing thermoplastics,
Applied
powder-coated steel and clear Acrylic paint
finish
varnished timber

Analyse and evaluate the suitability of each of the two chairs shown for large-scale
production.
[12 marks]




G/Jun24/7552/2

, 3
Do not write
outside the
box




12




Turn over for the next question




Turn over ▶



G/Jun24/7552/2

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