BEHAVIORAL QUESTIONS 2024-2025 LATEST UPDATE
QUESTIONS AND ACCURATE VERIFIED ANSWERS
GRADED A+
What's your greatest weakness? -Answer-Feedback I also get is that I
don't speak up about my ideas enough. By nature I don't want to do
anything where I might be seen as confrontational or outspoken towards
other people's ideas. And it takes me time to formulate my thoughts and
what I want to say aloud so I usually send my thoughts in writing after a
meeting or discussion and people will be like dang I wish you mentioned
it earlier. That's definitely a soft-skill that I feel like I'm lacking as a
designer because other senior designers are very influential and aren't
afraid to give their thoughts. Something that has really helped me
improve and be more confident has been working with team leads that
prompt me for my thoughts like "you've been quiet for awhile what are
your thoughts?" or "what do you think we should do next?". I think that's
important for me to communicate to future teams that I work with so
they get a sense of my working style and where I might need an extra
push or support from my team members.
How do you feel about being a UX generalist? -Answer-For myself I've
really enjoyed being a UX generalist and this is something that I
communicate to my own manager and my own teams because my
background has been rooted in using research to understand human
behavior. And ultimately from a philosophical standpoint I truly believe
that's how you can build product that people actually find value in and
that have improved their lives even if they don't necessarily realize it. I
do enjoy hearing about people's stories and experiences and using that
information to inform something that I build or design. An example I
can give is I did a project in school for an engineering class actually, and
our challenge was to improve a 2nd grade classroom experience. And all
of our first assumptions were to create some kind of cool hi-tech
solutions, but after going through a human-centered design process, my
,team had learned that that's not what the students or the teacher cared
about, and they really wanted to learn how to deal with conflict
management on the soccer field. So we were able to design and include
the students in our process to create a set of reusable rules and a conflict
resolution workshop that actually ended up reducing the amount of times
the teacher had to stop class because of a conflict that happened on the
soccer field. If I was just the designer and if I hadn't gone through the
full UX process of trying to understand the core problems and needs, I
wouldn't have been able to make meaningful impact that those people
cared about. It's those type of key moments where I find joy in being a
UX generalist.
How do you respond a situation where a team member is not pulling
their weight? -Answer-I have found that more often than not if a team
member is "slacking" it's not because they're lazy it's usually because
they something else going like they're really busy at work and don't have
bandwidth or there are other priorities in their life they need to take care
of. So an example - at the start of the pandemic I was working on a
project for DLS specs and my team member Anya was missing some of
our meetings and kept pushing off her work. I checked in with her and
what I had learned was that she was really struggling to adapt to WFH
with her family and other stuff understandably so. I basically told her go
take some PTO take care of yourself and do what you need to do. Don't
worry about the work. And she did. And I basically took her half of the
speccing and that was fine. At that point I don't mind doing extra work
it's worth it because they are my team member and I care about them. I
would want the same support from them when I'm really busy or I'm
struggling with something that affects my delivery. And I've been on the
receiving end as well. So in that way when I see a team member
struggling or as you said "not pulling their weight" I do try to respond to
it from the lense of compassion.
What's a specific example where collaboration went well with a product
owner? -Answer-defining onboarding, communication, and narrative
, What's a specific example where collaboration went well with an
engineer -Answer-Looker reporting
Tell me about a time you gave feedback to improve a process within the
organization or deliver value to your customers -Answer-- teams were
working in product silos, customers feeling dissatisfied
- gave feedback to leadership and had a clustering exercise to
How have you delighted customers? -Answer-- customer focus groups
- usage states
- usability testing
- qualitative research
Tell me about yourself. -Answer-UX Designer with 4 years of
experience. Background in CogSci and HCI. Startup work building
responsive web apps for a machine learning education company. Design
research consulting firm targeted towards solving service-related
problems through a specialized emotional-driven design approach by
identifying complex journeys and dilemmas. Current role is end-to-end
building enterprise software solutions. I do both research and all aspects
of the design and delivery.
Why are you looking to change jobs? -Answer-Grow in my career
through diverse industry and teams. Looking for opportunities to make
more impact
Why would you be a great fit for the company? -Answer-I have
experience shipping live, complex products. I specialize in thinking of
designs and experiences from a systems approach. I focus on
organizational growth and scaleability.
Why are you interested in this company? -Answer-Impact, growth,
targeted niche of users
QUESTIONS AND ACCURATE VERIFIED ANSWERS
GRADED A+
What's your greatest weakness? -Answer-Feedback I also get is that I
don't speak up about my ideas enough. By nature I don't want to do
anything where I might be seen as confrontational or outspoken towards
other people's ideas. And it takes me time to formulate my thoughts and
what I want to say aloud so I usually send my thoughts in writing after a
meeting or discussion and people will be like dang I wish you mentioned
it earlier. That's definitely a soft-skill that I feel like I'm lacking as a
designer because other senior designers are very influential and aren't
afraid to give their thoughts. Something that has really helped me
improve and be more confident has been working with team leads that
prompt me for my thoughts like "you've been quiet for awhile what are
your thoughts?" or "what do you think we should do next?". I think that's
important for me to communicate to future teams that I work with so
they get a sense of my working style and where I might need an extra
push or support from my team members.
How do you feel about being a UX generalist? -Answer-For myself I've
really enjoyed being a UX generalist and this is something that I
communicate to my own manager and my own teams because my
background has been rooted in using research to understand human
behavior. And ultimately from a philosophical standpoint I truly believe
that's how you can build product that people actually find value in and
that have improved their lives even if they don't necessarily realize it. I
do enjoy hearing about people's stories and experiences and using that
information to inform something that I build or design. An example I
can give is I did a project in school for an engineering class actually, and
our challenge was to improve a 2nd grade classroom experience. And all
of our first assumptions were to create some kind of cool hi-tech
solutions, but after going through a human-centered design process, my
,team had learned that that's not what the students or the teacher cared
about, and they really wanted to learn how to deal with conflict
management on the soccer field. So we were able to design and include
the students in our process to create a set of reusable rules and a conflict
resolution workshop that actually ended up reducing the amount of times
the teacher had to stop class because of a conflict that happened on the
soccer field. If I was just the designer and if I hadn't gone through the
full UX process of trying to understand the core problems and needs, I
wouldn't have been able to make meaningful impact that those people
cared about. It's those type of key moments where I find joy in being a
UX generalist.
How do you respond a situation where a team member is not pulling
their weight? -Answer-I have found that more often than not if a team
member is "slacking" it's not because they're lazy it's usually because
they something else going like they're really busy at work and don't have
bandwidth or there are other priorities in their life they need to take care
of. So an example - at the start of the pandemic I was working on a
project for DLS specs and my team member Anya was missing some of
our meetings and kept pushing off her work. I checked in with her and
what I had learned was that she was really struggling to adapt to WFH
with her family and other stuff understandably so. I basically told her go
take some PTO take care of yourself and do what you need to do. Don't
worry about the work. And she did. And I basically took her half of the
speccing and that was fine. At that point I don't mind doing extra work
it's worth it because they are my team member and I care about them. I
would want the same support from them when I'm really busy or I'm
struggling with something that affects my delivery. And I've been on the
receiving end as well. So in that way when I see a team member
struggling or as you said "not pulling their weight" I do try to respond to
it from the lense of compassion.
What's a specific example where collaboration went well with a product
owner? -Answer-defining onboarding, communication, and narrative
, What's a specific example where collaboration went well with an
engineer -Answer-Looker reporting
Tell me about a time you gave feedback to improve a process within the
organization or deliver value to your customers -Answer-- teams were
working in product silos, customers feeling dissatisfied
- gave feedback to leadership and had a clustering exercise to
How have you delighted customers? -Answer-- customer focus groups
- usage states
- usability testing
- qualitative research
Tell me about yourself. -Answer-UX Designer with 4 years of
experience. Background in CogSci and HCI. Startup work building
responsive web apps for a machine learning education company. Design
research consulting firm targeted towards solving service-related
problems through a specialized emotional-driven design approach by
identifying complex journeys and dilemmas. Current role is end-to-end
building enterprise software solutions. I do both research and all aspects
of the design and delivery.
Why are you looking to change jobs? -Answer-Grow in my career
through diverse industry and teams. Looking for opportunities to make
more impact
Why would you be a great fit for the company? -Answer-I have
experience shipping live, complex products. I specialize in thinking of
designs and experiences from a systems approach. I focus on
organizational growth and scaleability.
Why are you interested in this company? -Answer-Impact, growth,
targeted niche of users