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Samenvatting - MCB 20806 Principles of Consumer Studies (MCB20806)

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Comprehensive summary including all articles and lectures in the course!

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Reading 1
Behavioral learning is concerned with learning as a response to changes in our environment

Cognitive learning: theories focus on learning through internal mental processes and
conscious thought.

Behavioral learning
Classical conditioning is a form of behavioral learning and explains the concepts of first-
order conditioning and higher-order conditioning. An unconditioned response is when one
reacts to a certain thing associating it with something, while that thing might not happen.
For example, a bell ringing when food is being served, and getting hungry whenever you
hear the bell, even when food is not served. So, you need a stimulus to create a response.

First-order conditioning
First-order conditioning occurs when a conditioned stimulus acquires motivational
importance by being paired with an unconditioned stimulus, which is intrinsically aversive or
rewarding, such as a painful shock or food. This might explain why sexual images are often
used in advertising products like expensive cars. To create the idea that driving a fast,
expensive car is attractive to the opposite sex. It is the same for using a fit girl while
drinking diet coke or similar food items. This reaction can also be reversed. Celebrities can
also be used to promote certain products that match the celebrity's characteristics.



Evaluative conditioning: the changes in the liking of a stimulus linked to the pairing of that
stimulus with other positive or negative stimuli.



Higher-order conditioning
Higher-order conditioning is the pairing of two conditioned stimuli. Two conditioned stimuli
need to be connected to strengthen one, the other or both. A popular form is to combine
music and the message behind it with a product. E.g. by showing the song blowing in the
wind and using a commercial where a boy blows a dandelion into the wind, with the seeds
traveling across different countries showing how the products are made. In this case the CS
where: anti-establishment conditioning associated with the song and community orientation
associated with The Coop.



Stimulus generalization
Stimulus generalization occurs when a stimulus similar to a conditioned stimulus elicits a
similar conditioned response. Consumers form impressions and judgements about new
product lines and extenstions based on their general feeling towards the brand, largely
derived from previous experiences with that brand. E.g. if heinz bring out new products such

,as hot sauces, the process of stimulus generalization acts as insurance to the consumer and
may encourage them to try something new.



Operant conditioning
Operant conditioning, also known as instrumental learning, is the changing of behaviour
through reinforcement following a desired response.




e.g. pigeons where given food when they pressed a lever, the behaviour of pressing the
lever was reinforced by the appearance of the food. If you try something new and it is
positive, e.g. a coffee shop and the coffee is cheaper and better, we call that positive
reinforcement. If a product or something similar helps remove something bad, like a stain on
a shirt, we call this negative reinforcement. If something doesn’t leave a big enough impact,
we call those neutral operants. A sample is a great way to try to create positive
reinforcement with a product, this can also work against you though.



Cognitive learning
Cognitive learning is concerned with internal mental processes, which contrasts with
behavioral learning and its focus on learning as a response to external cues in our
environment. Cognitive learning has the potential to explain much more complex behaviour
and decision-making processes than is possible with the behaviourist approach. The key
feature of cognitive learning is that it is based on the view that humans are broadly rational
and use the information available in their environment to make decisions. Our responses to
our environment can include a complex set of processes including gathering, processing,
and interpreting information, assigning it meaning, and storing it in our memory. Cognitive
learning can be in hihg or low involvement situations and conscious or unconscious. At the
heart of most cognitive learning theory is the information processing model.

,Information processing




The information processing model explains how communications are received by the
consumer and then interpreted, stored in the memory, and later retrieved in a logical and
sequential fashion. When information processing takes place the consumer uses information
received from the environment, which passes through a cognitive process. The process can
be summarized as follows.

- Exposure involves sensory detection and registration through receptor organs. Jim
wants to buy a birthday present for a friend. As he looks around he is exposed to
many advertisements in magazines and on the internet. At this stage, incidental
exposure to products and brands can occur, thus facilitating implicit learning, a form
of learning that takes place in the absence of an intention to learn.
- Attention requires the focusing of attention, leading to perception and categorization
of stimuli. Jim doesn’t notice most of the information to which he is exposed, but he
regularly receives an email alert from an internet bookshop and as he knows his
friend is interested in history he pays more attention to this site.
- Comprehension is where the consumer searches and identifies meaning.
- Acceptance/rejection: the consumer considers existing choice criteria and elaborates
the message received to reach a point of acceptance or rejection of the information.
- Retention: learning has to be retained in the memory for future use.

Advertisements try to use novel stimuli to trigger consumers brains and make them retain
their information in their long term memory.



Memory
Memory is a system and a process whereby information is received, sorted, organized,
stored, and retrieved over time. Memory is central to understanding how consumers make

, decisions. People are often exposed to advertisements weeks or months before they intend
to buy, therefore the chance of their remembering much of the original message is low.
There are three critical steps to information being remembered: encoding, storage and
retrieval

Encoding refers to how information enters the memory. Advertisers want their brand and
communications to be distinctive and different, but their messages must be comprehended
unambiquously for consumers tot be able to make sense of, and store, this information.

Storage is how the encoded information is retained in the memory. Once in the memory the
new information is connected with other information that may impact on how and when it is
retrieved.



Memory systems
Memories are not stored in discrete areas of the brain. although we talk about sensory,
short-term and long-term memory, these are ways to describe how we remember rather
than the physical storage of memories.

Sensory memory: here information is received in its sensory form – sight, smell, touch, taste
or hearing – and retained for a very brief period, no longer than the amount of time that the
sensation is experienced. Visual memory only stays in the sensory memory for half a second
and auditory information for two seconds.

Short-term memory: this is where current information is processed. An important aspect of
short-term memory is that it is limited to holding small amounts of information in mind for
short periods of time. One way that marketers can help their messages to be retained is
through chunking, which is the grouping together of similar or meaningful pieces of
information. It's easier for the brain to remember several chunks than to remember a whole
row of numbers at once.

Long-term memory: our long-term memory has the potential to remember forever. But first,
memories have to get to the long-term memory and few do, otherwise we would be
overloaded with mostly useless memories. Getting memories to go to the long-term memory
needs engrams, which are neural networks connecting new memories with old. This involves
the rehearsal of information in the short-term memory and linkage of this information with
that stored in the long-term memory.



Retrieval of memory
Retrieval is the process whereby we remember and access our stored memories. There are
different ways that we retrieve information from our memories including recollection,
recognition, and relearning.

- Recollection is when we reconstruct memory through a range of different narratives
and bits of memory.
- Recognition requires the memory to retrieve information by experiencing it again.

Table of contents

  1. 01 Reading 1 1
    1. Behavioral learning 1
    2. First-order conditioning 1
    3. Higher-order conditioning 1
    4. Stimulus generalization 1
    5. Operant conditioning 2
    6. Cognitive learning 2
    7. Information processing 3
    8. Memory 3
    9. Memory systems 4
    10. Retrieval of memory 4
  2. 02 Reading 2 5
    1. Introduction. 5
    2. Types of goals and how they are measured 6
    3. Goal systems theory 8
    4. Determinants and processes of goal striving 9
    5. Determinants and processes of goal realization 11
  3. 03 Reading 1 attitudes 12
    1. Attitude change 12
    2. Toward a holistic understanding of attitudes 13
    3. The social context 15
    4. The historical context 15
    5. Conclusion 17
  4. 04 Reading 2 Attitudes and Attitude change 18
    1. The attitude concept 18
    2. Attitude change 19
    3. Consequences of attitudes 21
    4. The implicit-explicit distinction and the prediction of behavior 22
    5. Conclusing 22
  5. 05 Reading 1 cognition and emotion 23
    1. Introduction 23
    2. Automaticity and control 23
    3. Criticism of formalized dual process theories 24
    4. Model versus theories 24
  6. 06 Reading 2 cognitions and emotions 25
    1. Introduction 25
    2. Literature review 25
    3. Approaches to studying emotions 25
    4. Antecedent appraisals effecting emotions 26
    5. Outcome desirability 26
    6. Using cognitive appraisals to explain the effect of emotions on consumer behaviour 28
    7. Cognitive appraisal theory revisited 28
    8. Propositions addressing the combined effects of outcome desirability and agency appraisals on emotions. 29
    9. Propositions addressing the effects of emotions on decision-making extensiveness 29
  7. 07 Reading 1 Two systems 29
    1. Plot synopsis 31
    2. Conflict 31
    3. Illusions 31
    4. Useful fictions 31
  8. 08 Lectures reading 2 and 3 behavioral economics 32
    1. The standard economic model 32
    2. Laws of diminishing marginal utility 32
    3. Indifference curves 32
    4. Opportunity costs 32
    5. Budget constraints 32
    6. Choice data 32
    7. Revealed preferences 33
    8. Stated preferences 33
    9. Discrete choice experiments 33
    10. System 1 and system 2 processing 33
    11. Heuristics 33
    12. Conventional methods 34
    13. Nudges 34
    14. Nudge types 34
    15. Affective nudges 35
    16. Behavioural nudges 35
    17. Context affects accessibility 35
  9. 09 Reading 1 place-based behaviour and environmental policies 35
    1. Introduction 35
    2. Urban-rural differences in population and/or behaviour 36
    3. The spatial context of values and behaviour 36
    4. Regional differences in values, concerns and behaviour in the EU 37
  10. 10 Urban futures 39
  11. 11 Affording sustainability (theory of affordances) 39
    1. Introduction 39
  12. 12 A system lens on consumption reading 1 40
    1. The basics 40
  13. 13 Reading 2 Economics of arrival 41
    1. A new agenda for the economy 42
  14. 14 Uses and Gratifications theory Reading 1 43
    1. Assumption 1: people use media for their own particular purposes 44
    2. Assumption 2: people seek to gratify needs 44
    3. Assumption 3: media compete for our attention and time 44
    4. Assumption 4: media affect different people differently 44
    5. Assumption 5: people can accurately report their media use and motivation 44
    6. A typology of uses and grats 44
    7. Parasocial relationships: using media to have a fantasy friend 45
    8. Beyond TV: Uses and grats in the age of new media 45
    9. Critique: heavy on description and light on prediction? 45
  15. 15 Reading 2 Uses and Grats 45
    1. Introduction 45
    2. Qr codes and mobile advertising 46
    3. Theoretical framework: U&G and information seeking 46
    4. Institutional trust 46
    5. Involvement 47
    6. Mavenism 47
  16. 16 Reading 1 framing theory 47
    1. introduction 47
    2. Clarifying frames and framing 47
    3. What is a frame? 48
    4. Strategic framing 48
    5. Journalistic framing 48
    6. Frames in media content 49
    7. Manual-holistic approach 49
    8. Manual-clustering approach 49
    9. Computer-assisted approach 49
    10. Framing effects: a critique and new synthesis 51
    11. Learning objectives 51
  17. 17 ELM reading 1 54
    1. The central and peripheral routes to persuasion 54
  18. 18 ELM reading 2 57
    1. Theoretical framework 57
    2. Results and discussion 57
    3. Conclusions 58
  19. 19 Reading 1 sociology of consumption 58
    1. Introduction 58
    2. The field of the sociology consumption 59
    3. Mass culture 59
    4. Consumer culture 59
    5. Distinction and taste 60
    6. More recent developments 60
    7. Sustainable consumption 61
    8. Conclusion 61
  20. 20 Sociology of consumption reading 2 61
    1. Liquid consumption introduction 61
    2. Liquid modernity 61
  21. 21 Reading 1 practices. 64
    1. The dynamics of social practices 64
    2. Introducing theories of practice 64
    3. Materials and resources 65
    4. Sequence and structure 65
  22. 22 Reading 2 Theories of practice and the acceptance of novel foods 68
  23. 23 Reading 1 distinction 68
    1. Introduction 68
    2. Habitus 68
    3. Practice 69
  24. 24 Reading 2 distinction 69
    1. Introduction 69
    2. Habitus consumption and emerging adulthood 70
    3. The valuation of exploratory experiences by emerging adults. 70
    4. Liminality of emerging adulthood: bridging past and future 72

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