WISC EXAM QUESTIONS AND ANSWERS
What must be checked first before starting wisc - Answers -the child's age
What do you have to bring for block design - Answers -stimulus book, blocks and timer
Do you stop the test once you reach the floor of the test after reversal - Answers -no!
You keep going until you get 2 wrong in a row, only stop test once discontinuation
criteria has been met
Which items must you ensure you score - Answers -unadministered items
If you don't have to reverse, or dont reverse until the floor of the test= child gets full
marks on the earlier items
What do you say if child tries to match all sides of your model - Answers -'only the tops
of the blocks need to be the same'
What do you say if you are uncertain if the child has finished - Answers -'are you
finished'
What do you say if the child starts playing with the blocks or hesitates - Answers -'work
as fast as you can'
What do you say to the child when they make their first rotation error - Answers -'see it
goes this way'
What do you say if child starts constructing their design on the book - Answers -point to
space next to book and say 'make yours here'
What do you do when child makes dimension error - Answers -write 'd' need to the
design and mark the design as 0 if uncorrected at the time limit (same as rotation or
gap/misalignment errors'
What do we do when child gets item wrong in block design - Answers -write time in
seconds
Shade in grid to match incorrect design from your perspective
Mark as 0
Check for discontinuation
What is the max number of times we can query in similarities - Answers -2
Go from 0 response to 1 and then from 1 to 2
, What do we do on scoring sheet when we make query - Answers -write (Q) next to
response and ask child 'tell me more'
Can we repeat items in similarities - Answers -yes! Can repeat as many times as
necessary but must read items verbatim
When do we reverse in similarities subtest - Answers -if imperfect score (0 or 1) on first
2 subtests, reverse until 2 perfect scores are obtained or until floor of test has been
reached
What do we do when we think child has misheard in similarities - Answers -say 'listen
carefully' and then repeat the item
What do we do when child's response includes shared part of speech - Answers -say
'tell me another way () and () are the same'
What do we do when item has Q* next to item - Answers -say 'what does () mean' ->
this query indicates the child has indicates the child has misheard
What do you do if on a trial where you modelled the design, the child gets it wrong -
Answers -we dissassemble childs model (scramble their blocks), make correct design
And then say 'now you try again and make one like this. Go ahead
When do we mark the trial wrong - Answers -if there are errors with colours, rotation
error
If child gets trial 2 wrong again= score of 0
What happens if child makes rotation error on second trial - Answers -we mark trial as
wrong and correct the rotation while saying "see it goes this way"
What do we do if mix of child's 2 0 responses equal a 1 point response - Answers -we
mark it as one e.g. Bone (0), child says 'they move' and bones that move is a 1 point
response= mark as 1
What do we do when child says dk in similarities - Answers -say 'just try your best', if
child says dk again= 'lets try another one'
Encourage until it is clear child doesn't know
What do we need for matrix reasoning - Answers -stimulus book, record form
Who are sample a and b given to - Answers -all children, no readministering these items
What must be checked first before starting wisc - Answers -the child's age
What do you have to bring for block design - Answers -stimulus book, blocks and timer
Do you stop the test once you reach the floor of the test after reversal - Answers -no!
You keep going until you get 2 wrong in a row, only stop test once discontinuation
criteria has been met
Which items must you ensure you score - Answers -unadministered items
If you don't have to reverse, or dont reverse until the floor of the test= child gets full
marks on the earlier items
What do you say if child tries to match all sides of your model - Answers -'only the tops
of the blocks need to be the same'
What do you say if you are uncertain if the child has finished - Answers -'are you
finished'
What do you say if the child starts playing with the blocks or hesitates - Answers -'work
as fast as you can'
What do you say to the child when they make their first rotation error - Answers -'see it
goes this way'
What do you say if child starts constructing their design on the book - Answers -point to
space next to book and say 'make yours here'
What do you do when child makes dimension error - Answers -write 'd' need to the
design and mark the design as 0 if uncorrected at the time limit (same as rotation or
gap/misalignment errors'
What do we do when child gets item wrong in block design - Answers -write time in
seconds
Shade in grid to match incorrect design from your perspective
Mark as 0
Check for discontinuation
What is the max number of times we can query in similarities - Answers -2
Go from 0 response to 1 and then from 1 to 2
, What do we do on scoring sheet when we make query - Answers -write (Q) next to
response and ask child 'tell me more'
Can we repeat items in similarities - Answers -yes! Can repeat as many times as
necessary but must read items verbatim
When do we reverse in similarities subtest - Answers -if imperfect score (0 or 1) on first
2 subtests, reverse until 2 perfect scores are obtained or until floor of test has been
reached
What do we do when we think child has misheard in similarities - Answers -say 'listen
carefully' and then repeat the item
What do we do when child's response includes shared part of speech - Answers -say
'tell me another way () and () are the same'
What do we do when item has Q* next to item - Answers -say 'what does () mean' ->
this query indicates the child has indicates the child has misheard
What do you do if on a trial where you modelled the design, the child gets it wrong -
Answers -we dissassemble childs model (scramble their blocks), make correct design
And then say 'now you try again and make one like this. Go ahead
When do we mark the trial wrong - Answers -if there are errors with colours, rotation
error
If child gets trial 2 wrong again= score of 0
What happens if child makes rotation error on second trial - Answers -we mark trial as
wrong and correct the rotation while saying "see it goes this way"
What do we do if mix of child's 2 0 responses equal a 1 point response - Answers -we
mark it as one e.g. Bone (0), child says 'they move' and bones that move is a 1 point
response= mark as 1
What do we do when child says dk in similarities - Answers -say 'just try your best', if
child says dk again= 'lets try another one'
Encourage until it is clear child doesn't know
What do we need for matrix reasoning - Answers -stimulus book, record form
Who are sample a and b given to - Answers -all children, no readministering these items