Modeling and simulation Test
Modeling and simulation Test ST-1 The individual responsible for maintaining and validating schedules and simulator deliverables is the _______________. - c. Project manager ST-2 The primary objectives upon which simulator deliverables are validated is which of the following. - b. Performance, cost and schedule. ST-3 Given the functional design process, which election contains the primary building blocks of a simulator? - c. Instructor station, trainee station, and operator station ST-4 Given the numerous types of simulations available, this type of game simulation is designed to educate users and solve a real-world problems. - d. Serious Game ST-5 There are three primary model types, what are they? - b. Mathematical mode, process model, and physical model ST-6 Which selection is the more appropriate definition of a simulation? - d. Where virtual and/or physical models are mixed within an environment where the user interacts to gain critical knowledge ST-7 This form of modeling is considered non-destructive modeling? - c. NURB modeling (Non-uniform Rational B-Spline) ST-8 The elementary building block essential to all virtual models is the ___________. - d. Point ST-9 A component utilized in modeling in order to generate curved-volumetric surfaces is the _________ tool. - b. NURB (Non-uniform Rational Basis Spline) ST-10 This individual is known for developing the first simulator used in World War 2. - b. Henri Giffard This is the practice of selecting strategies and calculating probabilities in order to forecast future events in serious games. - b. Game Theory The process by which all textures and motions of a model are converted to key-frame movements is known as ___________. - c. Model Evolution In game simulations, the game-loop is responsible for _______________. - c. The primary events in gameplay This external stimuli is missing in virtual reality - d. The maintaining of meta data This type of reality is where the user interacts with both virtual and physical environments in real time. - c. Mixed Reality An environment where the player interacts with only simulated environments and objects is called __________. - a. Virtual Reality When converting an RGB image to gray scale, which pixel hue (Red, Green, Blue) requires the MOST amount of change in its intensity: - c. Blue Which of the following is NOT the purpose of the registration point/transform point of a game object? - d. for identifying object viability/presense What is the primary definition of a serious game - d. A
Escuela, estudio y materia
- Institución
- Modeling and simulation
- Grado
- Modeling and simulation
Información del documento
- Subido en
- 17 de abril de 2024
- Número de páginas
- 4
- Escrito en
- 2023/2024
- Tipo
- Examen
- Contiene
- Preguntas y respuestas
Temas
-
modeling and simulation test