NEW MEDIA TECHNOLOGY
COM3704
ASSIGNMENT 01
, 1
DECLARATION OF OWN WORK
I,
(NAME and SURNAME) confirm that:
✓ this MODULE contains my own, original ideas and work
✓ those ideas, or work, that are not my own, have been cited through the prescribed referencing
system which I have familiarised myself with in Tutorial Letter CMNALL/E/301
✓ I have not submitted the ideas or work contained in this MODULE for any other tertiary
education credit
Policy on Research
Ethics
✓ I have read the University’s Policy of Research Ethics
✓ Policy on Research Ethics.pdf
✓ I have read and understood the PLAGIARISM POWERPOINT FOR UNDER-GRADUATE
STUDIES (available under “Additional Sources” on myUnisa)
✓ I have familiarised myself with the library guides ON PLAGIARISM AND ETHICS offered by
Unisa’s library: https://libguides.unisa.ac.za/research-support/plagiarism
✓ I have read and understood Unisa’s Policy for Copyright Infringement and Plagiarism, and
I am aware that plagiarism is punishable in terms of the Copyright Act 98 of 1978 and I have
read the regulations of the University of South Africa in this respect, available online:
https://www.unisa.ac.za/static/corporate_web/Content/Apply%20for%20admission/Documen
ts/Policy_copyright_infringement_plagiarism_16November2005.pdf
, 2
Table of Contents
DECLARATION
1. INTRODUCTION 3
2. ASSIGNMENT 4
2.1. QUESTION 1: NEW MEDIA AND EDUCATION ESSAY 4
2.1.1. New Media and Education 4
2.1.2. Defining new media 4
2.1.3. The role of ICT in e-learning (including benefits and challenges) 5
2.1.4. Pedagogical issues 5
2.1.5. User adoption (both from the educators and learners’ perspectives) 6
2.1.6. Institutional policies 8
2.1.7. Conclusion 9
2.2. QUESTION 2: NEW MEDIA AND ENTERTAINMENT ESSAY 10
2.2.1. Defining digital technology 10
2.2.2. Digital media and new ways of producing content 11
2.2.3. Ways in which digitisation has led to the reconceptualisation of the film
and television industries through cellphones. 12
2.2.4. The impact of new media in entertainment 13
2.2.5. Mobile music and its different spheres of use 14
3. CONCLUSION 15
4. LIST OF SOURCES CONSULTED 16
COM3704
ASSIGNMENT 01
, 1
DECLARATION OF OWN WORK
I,
(NAME and SURNAME) confirm that:
✓ this MODULE contains my own, original ideas and work
✓ those ideas, or work, that are not my own, have been cited through the prescribed referencing
system which I have familiarised myself with in Tutorial Letter CMNALL/E/301
✓ I have not submitted the ideas or work contained in this MODULE for any other tertiary
education credit
Policy on Research
Ethics
✓ I have read the University’s Policy of Research Ethics
✓ Policy on Research Ethics.pdf
✓ I have read and understood the PLAGIARISM POWERPOINT FOR UNDER-GRADUATE
STUDIES (available under “Additional Sources” on myUnisa)
✓ I have familiarised myself with the library guides ON PLAGIARISM AND ETHICS offered by
Unisa’s library: https://libguides.unisa.ac.za/research-support/plagiarism
✓ I have read and understood Unisa’s Policy for Copyright Infringement and Plagiarism, and
I am aware that plagiarism is punishable in terms of the Copyright Act 98 of 1978 and I have
read the regulations of the University of South Africa in this respect, available online:
https://www.unisa.ac.za/static/corporate_web/Content/Apply%20for%20admission/Documen
ts/Policy_copyright_infringement_plagiarism_16November2005.pdf
, 2
Table of Contents
DECLARATION
1. INTRODUCTION 3
2. ASSIGNMENT 4
2.1. QUESTION 1: NEW MEDIA AND EDUCATION ESSAY 4
2.1.1. New Media and Education 4
2.1.2. Defining new media 4
2.1.3. The role of ICT in e-learning (including benefits and challenges) 5
2.1.4. Pedagogical issues 5
2.1.5. User adoption (both from the educators and learners’ perspectives) 6
2.1.6. Institutional policies 8
2.1.7. Conclusion 9
2.2. QUESTION 2: NEW MEDIA AND ENTERTAINMENT ESSAY 10
2.2.1. Defining digital technology 10
2.2.2. Digital media and new ways of producing content 11
2.2.3. Ways in which digitisation has led to the reconceptualisation of the film
and television industries through cellphones. 12
2.2.4. The impact of new media in entertainment 13
2.2.5. Mobile music and its different spheres of use 14
3. CONCLUSION 15
4. LIST OF SOURCES CONSULTED 16