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Summary unit 31

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Summary of 24 pages for the course Unit 31 - Computer Animation at PEARSON (unit 31)

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Subido en
22 de septiembre de 2022
Número de páginas
24
Escrito en
2022/2023
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UNIT 31




Student - Muhammed Hassan Qadri (J58828)
ASSIGMNET 31.2 [Company address]

,Contents
P4 Describe the software tools available for animation........................................................................2
Frames:..............................................................................................................................................2
Layers:................................................................................................................................................2
Controls:............................................................................................................................................2
Tweening:..........................................................................................................................................3
Buttons:.............................................................................................................................................3
Library:...............................................................................................................................................4
Intergrading other media:..................................................................................................................4
P6 Design computer animations using different animation techniques................................................5
Fractions animation...........................................................................................................................6
Bee animation....................................................................................................................................7
P7 Implement animations using different animation techniques..........................................................8
Test plan............................................................................................................................................8
Fractions story board comparison.....................................................................................................9
Honey bee story board comparison.................................................................................................10
Evidence..........................................................................................................................................12
.........................................................................................................................................................12
Feedback for fractions animation....................................................................................................13
Feedback for honey bee animation.................................................................................................13
D2 evaluate the tools and techniques used to create animations.......................................................14
Introduction.....................................................................................................................................15
Frames.............................................................................................................................................15
Layers...............................................................................................................................................15
Controls...........................................................................................................................................15
Tweening.........................................................................................................................................16
Motion Tweening.............................................................................................................................16
Buttons............................................................................................................................................16
Library..............................................................................................................................................16
Intergraded other media.................................................................................................................16
Fractions questionnaires..................................................................................................................17
Questionaries for honey bee animation..........................................................................................18
Questionnaire feedback for fractions animation.............................................................................20
Questionnaire feedback for honey bee animation..........................................................................20
Improvements.................................................................................................................................21

, Conclusion.......................................................................................................................................23
References:..........................................................................................................................................23

P4 Describe the software tools available for animation
Frames:
Drawings are referred to as frames because they represent the position in time of a piece of
animation. The sequence specifies which movements the viewer will be able to see, and the
position of the frames indicates the animation's timing. I used frames in my bee animation
because they are necessary for the animation to work. This frame depicts the movement of
my bees.




Layers:
Layers refer to the various layers in animation and graphics software where you place your
sketches, animations, and artefacts. The layers are stacked one on top of the other. Each
layer has its own graphics or effects that can be worked on and modified independently of
the other layers. In my animation, I used layers to add and animate objects separately.
Without the use of layers, it would be very hard to navigate my animation properly.




Controls:
Controls in animate allow the user to create and modify animations and frames in any way
they see fit. It will also allow users to test their animation to see what it will look like when
the animation is being played. Furthermore, the controls allow users to skip either forward
or backwards in the animation. This will allow the users to edit the animation for easily. I
have used controls in all my animations as I regularly tested them to see if they played as I
wanted them to, also the controls allowed me to edit the frames that needed to be edited.
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