100% tevredenheidsgarantie Direct beschikbaar na je betaling Lees online óf als PDF Geen vaste maandelijkse kosten 4.2 TrustPilot
logo-home
Tentamen (uitwerkingen)

Android How to Program, Deitel - Exam Preparation Test Bank (Downloadable Doc)

Beoordeling
-
Verkocht
-
Pagina's
63
Cijfer
A+
Geüpload op
30-04-2022
Geschreven in
2021/2022

Description: Test Bank for Android How to Program, Deitel, 1e prepares you efficiently for your upcoming exams. It contains practice test questions tailored for your textbook. Android How to Program, Deitel, 1e Test bank allow you to access quizzes and multiple choice questions written specifically for your course. The test bank will most likely cover the entire textbook. Thus, you will get exams for each chapter in the book. You can still take advatange of the test bank even though you are using newer or older edition of the book. Simply because the textbook content will not significantly change in ne editions. In fact, some test banks remain identical for all editions. Disclaimer: We take copyright seriously. While we do our best to adhere to all IP laws mistakes sometimes happen. Therefore, if you believe the document contains infringed material, please get in touch with us and provide your electronic signature. and upon verification the doc will be deleted.

Meer zien Lees minder











Oeps! We kunnen je document nu niet laden. Probeer het nog eens of neem contact op met support.

Documentinformatie

Geüpload op
30 april 2022
Aantal pagina's
63
Geschreven in
2021/2022
Type
Tentamen (uitwerkingen)
Bevat
Vragen en antwoorden

Onderwerpen

  • an

Voorbeeld van de inhoud

Chapter 1—Introduction to Android: Test-Item File

,Instructor Note
There are three categories of questions in this Test-Item File. The questions marked “(Self Review)”
are provided with answers in the chapter’s Self-Review Exercises section. The questions marked
“(Exercise)” are provided without answers in the chapter’s Exercises section. The remaining
unmarked questions are provided only in this Test-Item File—the vast majority of these are questions
that the students have not seen. We’ve included the self-review and exercise short-answer questions
here so that you can use them to make up quizzes and exams, if you so choose.

1 Android Overview
1 The Android operating system was developed by , which was acquired by Google in July
2005.
A Android, Inc.

1 (Self Review) In November 2007, the —a 34-company consortium initially and many more
now—was formed to develop Android, driving innovation in mobile technology and improving the user
experience while reducing costs.
A Open Handset Alliance.

Openness and Open Source
1 (Self Review) (True/False) One benefit of developing Android apps is that the operating system is
proprietary to Google.
A False. The operating system is open source and free.

Java
1 (Exercise) Android apps are developed with —the world’s most widely used programming
language, a logical choice because it’s powerful, free and open source.
A Java.

1 (Self Review) (True/False) The openness of the Android platform discourages innovation.
A False. The openness of the platform spurs rapid innovation.

1 (True/False) Java is object oriented and has access to powerful class libraries that help you develop apps
quickly.
A True.

1 (Exercise) GUI programming in Java is -driven, you’ll write apps that respond to various
user interactions such as screen touches and keystrokes.
A event.

1 (Self Review) Using Eclipse with the Plugin, you can create, run, test and debug Android
apps quickly and conveniently, and you can visually design your user interfaces.
A Android Development Tools (ADT).

Multitouch Screen
1 (Self Review) Multitouch screens allow you to control your Android device with involving
one touch or multiple simultaneous touches.
A gestures.

1 (Exercise) Touching the screen and holding your finger in position is called a .
A long press.

1 (Exercise) Touching and quickly flicking your finger across the screen in the direction you’d like to
move is called a .
A fling.

,1 (True/False) Using two fingers, you can zoom in (moving your fingers apart) and out (pinching your
fingers together) on photos, videos and web pages.
A True.


1 Android 2.2 (Froyo)
1 If you’re unable to find your Android device, the feature restores it to the factory settings
(removing all personal data), thus protecting the privacy of your information—any data that you haven’t backed
up will be lost.
A Remote Wipe.

New Developer Features in Android 2.2
1 The Android (C2DM) service allows app developers to send data from their servers to their
apps installed on Android devices, even when the apps are not currently running. The server notifies the apps to
contact the server directly to receive updated app or user data.
A Cloud to Device Messaging.

1 (Self Review) You can create , which enable you to rapidly develop apps by combining the
complementary web services of several organizations, possibly with information feeds of various types (such as
RSS, Atom, XML, JSON and others).
A mashups.

1 (Self Review) The Andriod contains APIs for audio focus, auto-scanning files to the media
database (e.g., audio and video files), detecting sound loading completion, auto-pause and auto-resume of audio
playback, and more.
A Media framework.


1 Android 2.3 (Gingerbread)
1 is a short-range wireless connectivity standard that enables communication between two
devices, or a device and a tag, within a few centimeters.
A Near-field communication

1 (True/False) Android apps can access only front-facing cameras.
A False. Android apps can access both rear-facing and front-facing cameras.


1 Android 3.0 (Honeycomb)
1 (Exercise) Use the framework to add drag-and-drop capabilities in an app.
A DragEvent.

1 (True/False) The Renderscript 3D graphics- engine creates high-performance 3D graphics for apps,
widgets, etc. and offloading calculations to the Graphics Processing Unit (GPU).
A True.


1 Android 4.0 (Ice Cream Sandwich)

1 Downloading Apps from the Android Market
1 (Exercise) As a marketing strategy, many app developers offer basic versions of their apps for free so
users can determine whether they like them, then purchase more feature-rich versions.This is called the
“ ” strategy.
A lite.

, 1 Packages
1 (Self Review) Android uses a collection of , which are named groups of related, predefined
classes.
A packages.

1 (Self Review) The package gives access to Android content providers.
A android.provider.


1 Android Software Development Kit (SDK)
Eclipse Integrated Development Environment (IDE)
1 (Exercise) (True/False) Microsoft Visual Studio is the recommended integrated development
environment for Android development, though developers may also use a text editor and command-line tools to
create Android apps.
A False. Eclipse is the recommended integrated development environment for Android
development, though developers may also use a text editor and command-line tools to create Android
apps.

1 (True/False) Eclipse supports many programming languages, including Java, C++, C, Python, Perl, Ruby
on Rails and more.
A True.

1 (Exercise) (True/False) The vast majority of Android development is done in C++.
A False. The vast majority of Android development is done in Java.

Android Development Tools (ADT) Plugin for Eclipse
1 (Self Review) (True/False) The Android Development Tools (ADT) Plugin for Eclipse—an extension to
the Eclipse IDE—allows you to create, run and debug Android apps, export them for distribution (e.g., upload
them to Android Market), and more.
A True.

The Android Emulator
1 (Self Review) The , included in the Android SDK, allows you to run Android apps in a
simulated environment within Windows, Mac OS X or Linux.
A Android emulator.

1 (Exercise) Before running an app in the emulator, you'll need to create an , which defines the
characteristics of the device on which you want to test, including the hardware, system image, screen size, data
storage and more.
A Android Virtual Device.

1 (Exercise) (True/False) You can reproduce on the emulator most of the Android gestures and controls
using your computer’s keyboard and mouse.
A True.

1 To test GPS apps in the emulator, you’ll need to create files that .
A simulate GPS readings.


1 Object Technology: A Quick Refresher
1 (Exercise) (True/False) Objects, or more precisely the classes objects come from, are essentially
reusable software components.
A True.

Maak kennis met de verkoper

Seller avatar
De reputatie van een verkoper is gebaseerd op het aantal documenten dat iemand tegen betaling verkocht heeft en de beoordelingen die voor die items ontvangen zijn. Er zijn drie niveau’s te onderscheiden: brons, zilver en goud. Hoe beter de reputatie, hoe meer de kwaliteit van zijn of haar werk te vertrouwen is.
tb4u City University New York
Bekijk profiel
Volgen Je moet ingelogd zijn om studenten of vakken te kunnen volgen
Verkocht
972
Lid sinds
3 jaar
Aantal volgers
776
Documenten
2374
Laatst verkocht
5 dagen geleden

4.0

158 beoordelingen

5
87
4
27
3
19
2
6
1
19

Recent door jou bekeken

Waarom studenten kiezen voor Stuvia

Gemaakt door medestudenten, geverifieerd door reviews

Kwaliteit die je kunt vertrouwen: geschreven door studenten die slaagden en beoordeeld door anderen die dit document gebruikten.

Niet tevreden? Kies een ander document

Geen zorgen! Je kunt voor hetzelfde geld direct een ander document kiezen dat beter past bij wat je zoekt.

Betaal zoals je wilt, start meteen met leren

Geen abonnement, geen verplichtingen. Betaal zoals je gewend bent via iDeal of creditcard en download je PDF-document meteen.

Student with book image

“Gekocht, gedownload en geslaagd. Zo makkelijk kan het dus zijn.”

Alisha Student

Veelgestelde vragen