D299
WGU
D299
WGULearning
WGULearning
Learning
Experience
Experience
Experience
Design
Design
Design
LabLab
Key
Lab
Key
Terms
Key
Terms
Terms
& Concepts
& Concepts
& Concepts
Study
Study
Guide
Study
Guide
2026
Guide
2026
Updated
2026
Updated
Updated
– –
Instructional
–
Instructional
Instructional
Design
Design
Design
andand
Learning
and
Learning
Learning
Strategies
Strategies
Strategies
Review.pdf
Review.pdf
Review
D299 WGU Learning Experience Design Lab Key
Terms & Concepts Study Guide 2026 Updated –
Instructional Design and Learning Strategies Review
D299
Page
WGU
1 ofLearning
23 Experience Design Lab Key Terms & Concepts Study Guide 2026 Updated – Instructional Design and Learning Strategies
PageReview.pdf
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,D299_ WGU Learning Experience Design Lab Key Terms & Concepts
D299_ WGU Learning Experience Design Lab Key Terms & Concepts.pdf
D299_ WGU Learning Experience Design Lab Key Terms & Concepts.pdf
Design Thinking Framework
A human-centered, iterative problem-solving approach starting with learner empathy to
design e-learning solutions.
Empathy Field Guide
A Stanford d.school resource providing strategies (observation, interviews, product probes)
to understand learner perspectives.
Learner Analysis
The process of identifying learner demographics, prior knowledge, skills, motivation,
environment, and learning styles.
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, D299_ WGU Learning Experience Design Lab Key Terms & Concepts
D299_ WGU Learning Experience Design Lab Key Terms & Concepts.pdf
D299_ WGU Learning Experience Design Lab Key Terms & Concepts.pdf
Needs Analysis
A systematic process asking what learners need to know/do to identify the gap between
current and required skills/knowledge.
Instructional Problem
A specific gap in learner knowledge, skills, or abilities identified through analysis that drives
e-learning design.
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