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Tilburg University PM Marketing Management - summary chapter 1-6 Consumer Behavior

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This document provides a summary of the first six chapters of the book Consumer Behavior for the Marketing for Pre-Master course at Tilburg University. It covers the material to be studied for mid-term exam 1. It is a summary containing numerous examples, which make the theory easier to understand.

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1

,CHAPTER 1 UNDERSTANDING CONSUMER
BEHAVIOR
Consumer behavior = The totality of consumers’ decisions with respect to the
acquisition, consumption, and disposition of goods, services, time, places, and ideas by
(human) decision-making units over time.
Example: Choosing a Netflix subscription, watching a series, recommending it to a
friend, and later cancelling the subscription.

Offering = A product, service, activity, experience, person, place, or idea offered to
consumers.
Example: A concert, voting for a politician, donating to UNICEF
- Acquisition = How consumers obtain an offering. This may involve buying, renting,
leasing, sharing, trading, borrowing or receiving it. Example: A car
- Usage or consumption = How, where, when, and how often consumers use an
offering.
Example: Consumers use their phones for work, gaming, photography, social media,
etc.
- Disposition = The process by which a consumer gets rid of an offering, temporarily
or permanently. Examples: reusing, storing, recycling, donating, reselling, or
discarding it

Consumer roles
- Information gatherer = The person who collects information relevant to the
decision.
Example: A teenager compares different laptops online.
- Influencer = The person who attempts to affect the decision.
Example: The teenager recommends one laptop to their parents.
- Decider = The person who determines what will be acquired.
Example: The parents decide which laptop will be bought.
- Purchaser = The person who actually obtains or pays for the offering.
Example: One of the parents orders and pays for the laptop.
- User = The person who consumes or uses the offering.
Example: The teenager uses the laptop for university.
One person can perform all these roles, but they can also be divided among several
people.

THE CONSUMER BEHAVIOR MODEL
THE PSYCHOLOGICAL CORE
The psychological core includes:
- Motivation, ability, and opportunity
- Exposure, attention, perception, and comprehension
- Prior knowledge and memory
- Attitude formation and change

THE PROCESS OF MAKING DECISIONS
1. Problem recognition = Perceiving a difference between an actual state and an ideal
or desired state.
Example: A student notices that their current laptop is too slow for university work.
2. Information search = Searching for information needed to make a decision.
Example: The student compares laptop reviews, prices, and specifications.
3. Judgment and decision-making = Evaluating alternatives and selecting an
offering.
Example: The student compares a MacBook with several Windows laptops.
4. Post-decision evaluation = Evaluating a decision or consumption experience after
it has occurred.
Example: After using the laptop, the student decides whether it was worth its price.

2

, - High-effort decision-making = Decision-making involving considerable thought
and mental effort.
Example: Comparing several expensive laptops on performance, battery life, price,
and weight.
- Low-effort decision-making = Decision-making involving little thought or mental
effort.
Example: Automatically choosing the same toothpaste as usual.




THE CONSUMER’S CULTURE
Consumer behavior is also influenced by reference groups, social influence, word of
mouth, consumer diversity, households, social class, values, personality, and lifestyles.

CONSUMER BEHAVIOR OUTCOMES
Consumer behavior can lead to:
- adoption or rejection of innovations
- symbolic use of products
- diffusion of products through a market
- ethical and social consequences

Customer value = The benefits consumers receive from an offering relative to the costs
they incur.
Example: A more expensive hotel can still provide greater value if its location, service,
and comfort outweigh the additional price.




3

Table des matières

  1. 01 The Consumer Behavior Model 2
    1. The psychological core 2
    2. The process of making decisions 2
    3. The consumer’s culture 3
    4. Consumer behavior outcomes 3
  2. 02 Involvement 4
  3. 03 Personally relevant 4
  4. 04 Needs 4
  5. 05 Goals and regulatory focus 5
  6. 06 Emotions 5
  7. 07 Self-control 5
  8. 08 Perceived risk 6
  9. 09 Ability 6
  10. 10 Opportunity 6
  11. 11 Exposure 8
  12. 12 Attention 8
  13. 13 Perception and sensory memory 8
    1. Perceptual thresholds 9
  14. 14 Comprehension 9
    1. Inferences 9
  15. 15 Working memory 10
  16. 16 Prior knowledge 10
  17. 17 Schemas and associations 10
  18. 18 Categories 11
  19. 19 Construal-level theory 11
  20. 20 Long-term memory 12
  21. 21 Processing fluency 12
  22. 22 Retrieval 12
    1. Retrieval failures and errors 13
  23. 23 Attitudes 14
  24. 24 Cognitive responses 14
    1. Cognitive Models of Attitude Formation and Behavior 14
  25. 25 Source and message Factors 15
  26. 26 Affectively based attitudes 15
  27. 27 Attitude toward the ad 16
  28. 28 When attitudes predict behavior 16
  29. 29 Low-effort processing 17
  30. 30 Unconscious influences 17
  31. 31 Cognitive bases of attitudes 17
  32. 32 Influencing cognitive attitudes 17
  33. 33 Mere exposure 18
  34. 34 Classical conditioning 18
  35. 35 Attitude toward the ad 18
  36. 36 Mood 19
  37. 37 Source factors 19
  38. 38 Message factors 19

Livre connecté
 image
Wayne Hoyer, Deborah J. Macinnis Consumer Behavior
Éditeur: Inconnu ISBN: 9780357721292 Édition: Inconnu

Infos sur le Document

Cours
Livre entier ?
Non
Quels chapitres sont résumés ?
Hoofdstuk 1 t/m 6
Publié le
13 septembre 2026
Nombre de pages
20
Écrit en
2026/2027
Type
Resume
$8.09

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