CEN 3721 COMPREHENSIVE ANSWERS AND
QUESTIONS SET A+
✔✔The golden principle in HCI is the "people should come first" - ✔✔True
✔✔HCI is the study of interaction between people (users) and computers. - ✔✔True
✔✔Any product that comes with a user manuall is akways easy to use. - ✔✔False
✔✔A systsem is usable if none of the style guidelines are met. - ✔✔False
✔✔One of the reasons HCI is important in the context of the World Wide Web is
because users who can't find the product in the shop cannot buy it. - ✔✔True
✔✔In Usability Goals, Memorability means "Easy to learn" - ✔✔False
✔✔Not being able to checkout on an order screen because your cart is empty is an
example of feedback in design principles. - ✔✔True
✔✔In design principles, consistency means interfaces have similar operations and
similar elemenst for achieveing similar tasks. - ✔✔True
✔✔A key priniciple in Affordance is protecting the user from harm. - ✔✔False
✔✔When designing screens, use color sparingly and appropriately. For sovereign
applications, use light backgrouind colors. - ✔✔True
✔✔When designing screens, use group boxes to provide cues about related information
- ✔✔True
✔✔When designing screens, verbose(wordy) label contents should be implemented
whenever possible - ✔✔False
QUESTIONS SET A+
✔✔The golden principle in HCI is the "people should come first" - ✔✔True
✔✔HCI is the study of interaction between people (users) and computers. - ✔✔True
✔✔Any product that comes with a user manuall is akways easy to use. - ✔✔False
✔✔A systsem is usable if none of the style guidelines are met. - ✔✔False
✔✔One of the reasons HCI is important in the context of the World Wide Web is
because users who can't find the product in the shop cannot buy it. - ✔✔True
✔✔In Usability Goals, Memorability means "Easy to learn" - ✔✔False
✔✔Not being able to checkout on an order screen because your cart is empty is an
example of feedback in design principles. - ✔✔True
✔✔In design principles, consistency means interfaces have similar operations and
similar elemenst for achieveing similar tasks. - ✔✔True
✔✔A key priniciple in Affordance is protecting the user from harm. - ✔✔False
✔✔When designing screens, use color sparingly and appropriately. For sovereign
applications, use light backgrouind colors. - ✔✔True
✔✔When designing screens, use group boxes to provide cues about related information
- ✔✔True
✔✔When designing screens, verbose(wordy) label contents should be implemented
whenever possible - ✔✔False