WGU D753 - Behavioral Intervention Strategies and Applied Behavior
Analysis | Questions with and Answers with Verified Solutions | Latest
2026 Update
,Q: behavioral goals and the rewards or consequences associated with meeting or
failing to meet
Answer:
those goals, and helps set clear expectations and motivates students through
agreed-upon
incentives
group-oriented contingencies reinforcement strategies that focus on achieving
collective
goals which, in a virtual classroom, might involve setting group targets and providing
rewards
that benefit the entire class when those targets are met
mystery motivators a method where reinforcers are hidden in envelopes or other
containers
and revealed only when students meet certain criteria, which adds an element of
surprise and
excitement to the reinforcement process
chart moves a visual reinforcement tool, where students earn the opportunity to move
along a chart or progress through a visual representation as they demonstrate desired
behaviors, which can include dot-to-dot pictures or other engaging designs
spinners a reinforcement tool that uses a spinner divided into sections, each
representing a
different reward, and students earn spins by displaying positive behavior, and the
reward is
determined by where the spinner lands
, Q: raffles and lotteries systems where students earn tickets for displaying positive
behavior and
Answer:
have a chance to win rewards through random draws, in which raffles involve tickets
drawn at
specific times, while lotteries use numbered tickets for a chance-based system
100-square chart a visual reinforcement tool consisting of a grid of squares, where
students
uncover squares as they demonstrate desired behaviors, with the goal of revealing
squares that
contain rewards or achieving a certain number of uncovered squares to earn a group
reward
compliance matrix a game-like system where students mark off cells on a matrix as
they
follow directions or meet behavior criteria and where completing a row, column, or
diagonal on
the matrix results in earning a reinforcer for the individual or the class
Steps of an FBA (Functional Behavior Assessment) 1. Identify the Behavior
2. Data Collection
3. Analyze the Data
4. Hypothesis Statement
5. Design Intervention
6. Implementation
7. Evaluation
functional behavioral assessment (FBA) a systematic process used to identify the
underlying
causes or functions of a student's challenging behavior, involving gathering data
through
observations, interviews, and other methods to understand what triggers the behavior,
the
behavior itself, and the consequences that reinforce it
behavior intervention plan (BIP) a plan developed based on the results of an FBA,
Analysis | Questions with and Answers with Verified Solutions | Latest
2026 Update
,Q: behavioral goals and the rewards or consequences associated with meeting or
failing to meet
Answer:
those goals, and helps set clear expectations and motivates students through
agreed-upon
incentives
group-oriented contingencies reinforcement strategies that focus on achieving
collective
goals which, in a virtual classroom, might involve setting group targets and providing
rewards
that benefit the entire class when those targets are met
mystery motivators a method where reinforcers are hidden in envelopes or other
containers
and revealed only when students meet certain criteria, which adds an element of
surprise and
excitement to the reinforcement process
chart moves a visual reinforcement tool, where students earn the opportunity to move
along a chart or progress through a visual representation as they demonstrate desired
behaviors, which can include dot-to-dot pictures or other engaging designs
spinners a reinforcement tool that uses a spinner divided into sections, each
representing a
different reward, and students earn spins by displaying positive behavior, and the
reward is
determined by where the spinner lands
, Q: raffles and lotteries systems where students earn tickets for displaying positive
behavior and
Answer:
have a chance to win rewards through random draws, in which raffles involve tickets
drawn at
specific times, while lotteries use numbered tickets for a chance-based system
100-square chart a visual reinforcement tool consisting of a grid of squares, where
students
uncover squares as they demonstrate desired behaviors, with the goal of revealing
squares that
contain rewards or achieving a certain number of uncovered squares to earn a group
reward
compliance matrix a game-like system where students mark off cells on a matrix as
they
follow directions or meet behavior criteria and where completing a row, column, or
diagonal on
the matrix results in earning a reinforcer for the individual or the class
Steps of an FBA (Functional Behavior Assessment) 1. Identify the Behavior
2. Data Collection
3. Analyze the Data
4. Hypothesis Statement
5. Design Intervention
6. Implementation
7. Evaluation
functional behavioral assessment (FBA) a systematic process used to identify the
underlying
causes or functions of a student's challenging behavior, involving gathering data
through
observations, interviews, and other methods to understand what triggers the behavior,
the
behavior itself, and the consequences that reinforce it
behavior intervention plan (BIP) a plan developed based on the results of an FBA,