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Test Bank Technology in Action Complete 11th Edition Evans Study Guide PDF

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This information technology study guide for Technology in Action: Complete, 11th Edition by Evans and colleagues supports students in computer science, information systems, and digital literacy programs. Content includes computer hardware and software, operating systems, networking, cybersecurity, databases, cloud computing, and digital communication tools. It also covers productivity applications, internet technologies, data management, and emerging technologies in computing. The guide focuses on strengthening understanding of core IT concepts, improving technical literacy, and preparing for exams through structured review and practice questions across all chapters.

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Information Technology
Course
Information Technology

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CP 102- Test Bank Collection Gang


Technology In Action, Complete, 11e (Evans et al.)
Chapter 1 Using Technology to Change the World

1) tools gather information from sources such as e-mails, text messages, and tweets
and make the information instantly and publicly available for use in emergencies.
A) Social networking
B) Crowdsourcing
C) Crisis-mapping
D) Affective computing
Answer: C
Diff: 2
Section Ref: Political Issues

2) tools enable groups of people to connect and exchange ideas.
A) Affective computing
B) Social networking
C) Debugging
D) Computer forensics
Answer: B
Diff: 2
Section Ref: Political Issues

3) The gap between those who have easy access to the Internet and technology those who do not
is known as the divide.
A) web
B) Internet
C) digital
D) technology
Answer: C
Diff: 1
Section Ref: Other Global Issues

4) All of the following factors lead to greater motivation EXCEPT .
A) consumption
B) purpose
C) autonomy
D) mastery
Answer: A
Diff: 3
Section Ref: Technology Impacts How We Think

,5) results when leisure time and tools allow us to engage in creative acts.
A) Crowdsourcing
B) Social networking
C) Cognitive surplus
D) Affective computing
Answer: C
Diff: 2
Section Ref: Technology Impacts How We Think

6) Mastery is defined as .
A) combining leisure time with the tools to be creative
B) feeling confident and excited about learning new skills
C) working without continual direction and control
D) working for something larger
Answer: B
Diff: 2
Section Ref: Technology Impacts How We Think

7) Autonomy is defined as .
A) working for something larger
B) feeling confident and excited about learning new skills
C) working without continual direction and control
D) repressing motivated behavior
Answer: C
Diff: 2
Section Ref: Technology Impacts How We Think

8) Using the Internet to get small donations from many people to start a business is called
.
A) kickstarting
B) crowdfunding
C) crowdsourcing
D) collaborating
Answer: B
Diff: 2
Section Ref: Technology Impacts How We Connect

9) QR stands for .
A) quick retention
B) quick response
C) quality response
D) quality retention
Answer: B
Diff: 3
Section Ref: Technology Impacts How We Consume

,10) solicits online input from consumers.
A) A quick response code
B) Computer forensics
C) Crowdsourcing
D) Crowdfunding
Answer: C
Diff: 2
Section Ref: Technology Impacts How We Consume

11) Sharing products rather than owning them individually is known as .
A) collaborative consumption
B) crowdfunding
C) crowdsourcing
D) social networking
Answer: A
Diff: 2
Section Ref: Technology Impacts How We Consume

12) A popular Voice over Internet Protocol (VoIP) service is .
A) Tablet
B) Skype
C) Social Network
D) Mobile bridge
Answer: B
Diff: 2
Section Ref: Try This: Skyping Around the World

13) The term computer is used to describe someone who is familiar enough with
computers to understand their capabilities and limitations.
A) master
B) webmaster
C) literate
D) hawker
Answer: C
Diff: 1
Section Ref: Technology at Home

14) refers to the commands that instruct a computer what to do.
A) Software
B) Hardware
C) Spam
D) Data mining
Answer: A
Diff: 1
Section Ref: Technology at Home

, 15) Unwanted or junk 𝐞-mail is called .
A) spam
B) spyware
C) adware
D) malware
Answer: A
Diff: 1
Section Ref: Technology at Home

16) All of the following are examples of being computer literate, EXCEPT .
A) knowing how to avoid hackers and viruses
B) knowing how to diagnose and fix hardware and software problems
C) knowing how to use the web efficiently
D) knowing only how to use your computer for 𝐞-mails
Answer: D
Diff: 3
Section Ref: Technology at Home

17) is a field of study focused on handling and automatic retrieval of information.
A) Computer forensics
B) Crisis mapping
C) RFID
D) Information technology
Answer: D
Diff: 2
Section Ref: Technology and Your Career

18) The process of searching huge amounts of data seeking a pattern is called data .
A) data mining
B) searching
C) warehousing
D) diving
Answer: A
Diff: 3
Section Ref: Retail: Working in a Data Mine

19) Which of the following is an example of the results of data mining?
A) An Excel spreadsheet listing all employees and their annual salaries in a random order
B) Netflix providing you with a list of videos you might enjoy
C) Raw data from questionnaires given at the mall
D) A printout of all sales taken from the register at the end of the day
Answer: B
Diff: 3
Section Ref: Retail: Working in a Data Mine

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