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Unit 8 Computer Games Development - Assignment 2 Design a computer game to meet client requirements & Develop a computer game to meet client requirements

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This essay is for Unit 8: Computer Games Development Assignment 2. This work covers all of the criteria required to achieve distinction as well as the correct structure and layout needed to reach those high grades (please have a look at the previews). Just follow the content, it will save you time and help you easily achieve distinctions. Criteria covered: D2 Evaluate the design and optimised computer game against client requirements. D3 Demonstrate individual responsibility, creativity and effe...

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  • Essay
  •  • 34 pages • 
  • by johnprice • 
  • uploaded  07-02-2019
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ULTIMATE BSG GUIDE 2019

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This document contains tips from my own experience with the BSG online game and from experts who coach teams at the highest level. It provides solutions for problems that teams may face while playing the game and gives information on how to react at your opponents. It helps you understand the game and his mechanics which is a crucial aspect to win the game. It also contains the answers of Quiz 2.

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  • Summary
  •  • 20 pages • 
  • by handelswetenschappenfluisteraar • 
  • uploaded  05-06-2019
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How to win/compete in the business strategy game

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This guide is specifically designed for all students of Ghent University (Business economics, Business engineering, Handelswetenschappen...) who have a course with the Business Strategy Game. I focus on the 2018-2019 version of the game which has some major changes compared to previous years (tips of older guides are sometimes not relevant anymore). This guide is my personal experience with this exciting game and saves you a lot of time by providing the most important tips. Last semester we fini...

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  • Manual
  •  • 12 pages • 
  • by UNIVERSITEIT1000 • 
  • uploaded  05-02-2019
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Essential Mathematics for Games and Interactive Applications (3rd edition)

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Expert Guidance on the Math Needed for 3D Game Programming Developed from the authors’ popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming. It shows you how to properly animate, simulate, and render scenes and discusses the mathematics behind the processes. New to the Third Edition Completely revised to fix errors and make the content flow better, this third e...

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  • Summary
  •  • 599 pages • 
  • by Zundi • 
  • uploaded  08-12-2019
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Summary of ALL lectures for the exam of APGA: Applied Games UU 2019 Including Articles and Exam Questions

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As the title says: all the important parts are discussed in this summary. This includes: regular lectures, discussion lectures, and guest lectures. Also, articles that needed to be read are taken into account. Quality of the document is high as usual. Not only including text but also helpful images and illustrations. Everything in a nice lay-out which makes it very easy to read. The lectures discussed are the ones according to the blackboard page: Introduction lecture, game elements, rewards & f...

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  • Summary
  •  • 38 pages • 
  • by daimsv • 
  • uploaded  01-11-2019
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A highlight reel of all the articles of Organizational Change a Serious Game

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This document contains the summaries of all the articles discussed during the course Organizational Change a Serious Game. The summaries are quite condensed.

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  • Summary
  •  • 16 pages • 
  • by JTV • 
  • uploaded  06-07-2019
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Unit 8 Computer Games Development - Assignment 1 - Investigate technologies used in computer gaming

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This essay is for Unit 8: Computer Games Development Assignment 1. This work covers all of the criteria required to achieve distinction as well as the correct structure and layout needed to reach those high grades (please have a look at the previews). Just follow the content, it will save you time and help you easily achieve distinctions. Criteria covered: D1 - Evaluate the impact of current and emerging technologies on the design and development of computer games to meet the requirements of th...

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  •  • 25 pages • 
  • by johnprice • 
  • uploaded  07-02-2019
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