SYSC 2004 object oriented programming
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Latest content SYSC 2004 object oriented programming
import .Set; 
import .HashMap; 
import .Iterator; 
import .ArrayList; 
/** 
 * Class Room - a room in an adventure game. 
 * 
 * This class is part of the "World of Zuul" application. 
 * "World of Zuul" is a very simple, text based adventure game. 
 * 
 * A "Room" represents one location in the scenery of the game. It is 
 * connected to other rooms via exits. For each existing exit, the room 
 * stores a reference to the neighboring room. 
 * 
 * @author Sama Adil Shekh 
 * @version Octo...
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import .Set; 
import .HashMap; 
import .Iterator; 
import .ArrayList; 
/** 
 * Class Room - a room in an adventure game. 
 * 
 * This class is part of the "World of Zuul" application. 
 * "World of Zuul" is a very simple, text based adventure game. 
 * 
 * A "Room" represents one location in the scenery of the game. It is 
 * connected to other rooms via exits. For each existing exit, the room 
 * stores a reference to the neighboring room. 
 * 
 * @author Sama Adil Shekh 
 * @version Octo...
import .Stack; 
/** 
 * This class is the main class of the "World of Zuul" application. 
 * "World of Zuul" is a very simple, text based adventure game. Users 
 * can walk around some scenery. That's all. It should really be extended 
 * to make it more interesting! 
 * 
 * To play this game, create an instance of this class and call the "play" 
 * method. 
 * 
 * This main class creates and initialises all the others: it creates all 
 * rooms, creates the parser and starts the game. It ...
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- • 6 pages's •
-
SYSC 2004 object oriented programming•SYSC 2004 object oriented programming
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Getting your document ready...
import .Stack; 
/** 
 * This class is the main class of the "World of Zuul" application. 
 * "World of Zuul" is a very simple, text based adventure game. Users 
 * can walk around some scenery. That's all. It should really be extended 
 * to make it more interesting! 
 * 
 * To play this game, create an instance of this class and call the "play" 
 * method. 
 * 
 * This main class creates and initialises all the others: it creates all 
 * rooms, creates the parser and starts the game. It ...