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Design of an Artificial Decision Maker  for a Human-based Social Simulation  – Experience of the SimParc Project
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    Design of an Artificial Decision Maker for a Human-based Social Simulation – Experience of the SimParc Project

  • . Introduction In this paper, we discuss the issue for an artificial agent to take decisions in a social simulation. The type of social simulation that we refer to here is a social simulation populated by humans. More precisely, we consider a role playing game 2 (“serious game”) where humans play some role and discuss, negotiate and take decisions about a common domain, in our case environment management decisions. We are now in the process of inserting artificial agents into t...
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