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Exam (elaborations)

Pearson Edexcel GCSE 2025 Computer Science – Paper 2: Application of Computational Thinking (Exam Paper + Mark Scheme, Summer 2025)

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Revise effectively for the Pearson Edexcel GCSE 2025 Computer Science Paper 2: Application of Computational Thinking with this complete exam resource. This document merges the official exam paper and mark scheme into one streamlined file, making revision and teaching more efficient. - Covers the Summer 2025 exam session for Paper 2 - Includes both questions and examiner guidance for accurate practice - Perfect for students, teachers, and tutors preparing for GCSE Computer Science - Supports understanding of algorithms, programming, logic, problem‑solving, pseudocode, and computational thinking techniques This all‑in‑one pack provides authentic practice material with examiner commentary, helping learners refine exam technique and understand how marks are awarded. Ideal for classroom use, independent study, or inclusion in Computer Science bundles.

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Pearson edexcel
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Uploaded on
December 8, 2025
Number of pages
34
Written in
2025/2026
Type
Exam (elaborations)
Contains
Questions & answers

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Pearson Edexcel Level 1/Level 2 GCSE (9–1)
reference 1CP2/02
Paper

Computer Science
PAPER 2: Application of Computational
Thinking
Programming Language
Subset Version 6

PLS Booklet
You do not need any other materials.




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,W79752A ©2025 Pearson Education Ltd. *W79752A*
1/1/1/1/1

Contents
Introduction ..................................................................................................................
.............................................................. 4
Comments ....................................................................................................................
............................................................... 5
Identifiers .....................................................................................................................
................................................................ 5
Data types and
conversion ....................................................................................................................
................................ 5
Primitive data
types ..............................................................................................................................
............................ 5



Conversion .....................................................................................................................
...................................................... 5


Constants .....................................................................................................................
......................................................... 5 Combining declaration and
initialisation .................................................................................................................
5
Structured data
types .............................................................................................................................
........................ 6



Dimensions ....................................................................................................................
...................................................... 6
Operators .....................................................................................................................
................................................................ 7
Arithmetic
operators ........................................................................................................................
................................ 7
Relational
operators .....................................................................................................................
................................... 7 Logical/Boolean


2 W79752A

, operators ......................................................................................................................
....................... 7
Programming
constructs .....................................................................................................................
.................................. 8



Assignment ....................................................................................................................
...................................................... 8



Sequence .......................................................................................................................
....................................................... 8



Blocking ........................................................................................................................
........................................................ 8



Selection ........................................................................................................................
....................................................... 8



Repetition .......................................................................................................................
...................................................... 8



Iteration .........................................................................................................................
........................................................ 8



Subprograms ..................................................................................................................
..................................................... 9
Inputs and
outputs .........................................................................................................................
.......................................... 9 Screen and
keyboard .....................................................................................................................
................................. 9




W79752A 3

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, Files ................................................................................................................................
......................................................... 9
Supported
subprograms ................................................................................................................
......................................10
Built-in
subprograms ..................................................................................................................
....................................10
List
subprograms ..................................................................................................................
...........................................11
String
subprograms ..................................................................................................................
......................................12
Formatting
strings .........................................................................................................................
.........................13 Library
modules ......................................................................................................................
................................................14
Random library
module ...........................................................................................................................
.....................14
Math library
module ...........................................................................................................................
............................14
Time library
module .........................................................................................................................
..............................14 Turtle graphics library
module .........................................................................................................................
..........15
Tips for using
turtle ..............................................................................................................................
...................15
Turtle window and drawing
canvas ..................................................................................................................15
Turtle creation, visibility and
movement ........................................................................................................16
Turtle positioning and
direction ........................................................................................................................
16





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