D291 LEARNING EXPERIENCE DESIGN
FOUNDATIONS I – WGU EXAM
QUESTIONS WITH 100% CORRECT
ANSWERS LATEST VERSION 2025/2026.
Purpose of instructional design - ANS Build upon learners' existing knowledge through
planned, ordered steps
3 phases of human-centered design - ANS inspiration, ideation, implementation
What is human-centered design? - ANS Approach that starts with the people you are
designing for and ends with solutions that are designed to suit their needs
Instructional Design - ANS The development of well-structured instructional materials using
learning objectives, focused teaching strategies, and feedback and evaluation - based on what
the audience needs to learn
Learning Experience Design - ANS Making learning experiences relevant and meaningful
through human-centered approaches
1 @COPYRIGHT 2025/2026 ALLRIGHTS RESERVED.
, User Experience Design - ANS The process of enhancing user satisfaction by improving the
usability, accessibility, and pleasure provided in the interaction between the user and the
product
How is Learning Experience Design different from traditional Instruction Design? - ANS LxD
focuses on visual appeal of materials, ID focuses on creating content for learning
Human-centered design: Inspiration Phase - ANS Get to know the audience and define the
problem
Human-centered design: Ideation Phase - ANS Brainstorm ways to solve the problem
Human-centered design: Implementation Phase - ANS Prototype and test ideas
Which design method includes empathizing with the target audience as an essential step in the
process? - ANS Learning Experience Design
Which design method includes analyzing analytical, methodical, and scientific skills to design
and develop e-learning experiences? - ANS Instructional Design
What is ADDIE? - ANS ADDIE is a Instructional design method, more particularly a
Instructional systems design model
Analysis, Design, Development, Implementation, Evaluation
What is Analysis in ADDIE? - ANS Looking at data, asking questions. Thinking about the
audience, content, delivery. What the learning needs are, the topic, and what will motivate the
learners.
2 @COPYRIGHT 2025/2026 ALLRIGHTS RESERVED.
FOUNDATIONS I – WGU EXAM
QUESTIONS WITH 100% CORRECT
ANSWERS LATEST VERSION 2025/2026.
Purpose of instructional design - ANS Build upon learners' existing knowledge through
planned, ordered steps
3 phases of human-centered design - ANS inspiration, ideation, implementation
What is human-centered design? - ANS Approach that starts with the people you are
designing for and ends with solutions that are designed to suit their needs
Instructional Design - ANS The development of well-structured instructional materials using
learning objectives, focused teaching strategies, and feedback and evaluation - based on what
the audience needs to learn
Learning Experience Design - ANS Making learning experiences relevant and meaningful
through human-centered approaches
1 @COPYRIGHT 2025/2026 ALLRIGHTS RESERVED.
, User Experience Design - ANS The process of enhancing user satisfaction by improving the
usability, accessibility, and pleasure provided in the interaction between the user and the
product
How is Learning Experience Design different from traditional Instruction Design? - ANS LxD
focuses on visual appeal of materials, ID focuses on creating content for learning
Human-centered design: Inspiration Phase - ANS Get to know the audience and define the
problem
Human-centered design: Ideation Phase - ANS Brainstorm ways to solve the problem
Human-centered design: Implementation Phase - ANS Prototype and test ideas
Which design method includes empathizing with the target audience as an essential step in the
process? - ANS Learning Experience Design
Which design method includes analyzing analytical, methodical, and scientific skills to design
and develop e-learning experiences? - ANS Instructional Design
What is ADDIE? - ANS ADDIE is a Instructional design method, more particularly a
Instructional systems design model
Analysis, Design, Development, Implementation, Evaluation
What is Analysis in ADDIE? - ANS Looking at data, asking questions. Thinking about the
audience, content, delivery. What the learning needs are, the topic, and what will motivate the
learners.
2 @COPYRIGHT 2025/2026 ALLRIGHTS RESERVED.