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WGU - D291 Pre-Assessment Review/ Questions with Correct Verified Answers

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Prepare for the WGU D291 Learning Experience Design Foundations exam with verified pre-assessment questions and answers. Ideal for instructional design, LXD, and education students. WGU, D291, learning experience design, instructional design, exam prep, study guide, education, pre-assessment, college exam, online course, teacher resources, LXD, ADDIE, SAM, UbD, competency-based education

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WGU - D291 Pre-Assessment Review/ Questions with
Correct Verified Answers/ Rated A+



D291- Learning Experience Design Foundations 1




A systematic process for developing learning solutions in which information gathered from an analysis of
learner needs is used to develop content and learning activities aligned to those needs.

A) Instructional Design

B) Graphic Design

C) LXD

D) User Experience Design - ANS - A) Instructional Design



A human-centered approach to learning design that incorporates an understanding of user experience
design, research, and cognitive psychology to ensure learning experiences are relevant and meaningful
for the target audience.

A) Instructional Design

B) Graphic Design

C) LXD

D) User Experience Design - ANS - C) LXD



A process that focuses on the visual appeal of a learning experience or course, including elements such
as video, layout, images, infographics, and representation of content.

A) Instructional Design

B) Graphic Design

, 2


C) LXD

D) User Experience Design - ANS - B) Graphic Design



The process design teams use to apply feedback gathered from extensive user research to create
products that are accessible, user-friendly, and meaningful to the intended audience.

A) Instructional Design

B) Graphic Design

C) LXD

D) User Experience Design - ANS - D) User Experience Design



What is true about a constructivist approach to learning?

A) Learners are encouraged to gain knowledge through discovery.

B) Direct instruction is the most effective way for learners to obtain new knowledge.

C) Learning occurs when students are rewarded for exhibiting desired behaviors.

D) Learning is a slow process for students. - ANS - A) Learners are encouraged to gain knowledge through
discovery.



Which activity represents a connectivism approach to learning?

A) Instructors assigning students to summarize a classic novel as a 500-word paper

B) Online student groups conducting research and solving a difficult problem collaboratively

C) Students setting up their personal social media accounts

D) A student presenting a written report to class about computer software - ANS - B) Online student
groups conducting research and solving a difficult problem collaboratively



What is connectivism?

A) The idea of connectivism is that learners are able to develop connections between different learning
theories.

B) Connectivism suggests that learning activities should help learners make connections between their
existing paradigms and mental modes to promote deeper understanding.

C) Connectivism involves the instructor and student communicating through email rather than a
discussion forum.

, 3


D) Connectivism suggests that learners combine thoughts, information, and theories in a useful way. The
idea of connectivism accepts technology as a part of the student's learning process. - ANS - D)
Connectivism suggests that learners combine thoughts, information, and theories in a useful way. The
idea of connectivism accepts technology as a part of the student's learning process.




What is one way that learning experience design is different from traditional instructional design?

A) The goal of Ld. is to focus on creating an instructional product rather than a learning experience for
the user.

B) Ld. takes a more structured and systematic approach to design.

C)Ld. focuses on the visual appeal of materials for specific types of learners based on how they acquire
knowledge.

D) Ld. does not apply educational theories to inform design. - ANS - C) Ld. focuses on the visual appeal of
materials for specific types of learners based on how they acquire knowledge.



Ld. focuses on the visual appeal of materials for specific types of learners based on how they acquire
knowledge.

A) Human Centered Design

B) Learning Experience Design

C) Instructional Design

D) All - ANS - C) Instructional Design



This follows a process that uses three steps for the design process: inspiration, ideation, and
implementation.

A) Human Centered Design

B) LXD

C) Instructional Design

D) All - ANS - A) Human Centered Design



Which statement is true about learning experience design?

A) Learning experience designers focus on designing elegant and enjoyable experiences, which requires
different methods and tools.

, 4


B) Learning experience designers employ rapid prototyping and improvement through iteration to focus
on learner needs and contexts.

C) Learning experience design is rooted in the field of learning and focuses on a specific learning theory
appropriate for the content.

D) Learning experience designers apply a systematic methodology rooted in instructional theories and
models. - ANS - B) Learning experience designers employ rapid prototyping and improvement through
iteration to focus on learner needs and contexts.



Learning experience design requires a creative mindset and encourages designers to create completely
new ways to help learners reach their goals.

A) True

B) False - ANS - A) True



Which design method focuses on the delivery system as an essential function by designing several e-
learning courses with a consistent look and feel for an institution or organization?

A) Learning Experience Design

B) Instructional Design - ANS - B) Instructional Design



Which design method includes empathizing with the target audience as an essential step in the process?

A) Learning Experience Design

B) Instructional Design - ANS - A) LXD



Which design method includes the following as an essential function: sketching visualizations to clarify
and conceptualize ideas?

A) LXD

B) ID - ANS - A) LXD



Which design method includes the following as an essential function: applying analytical, methodical,
and scientific skills to design and develop e-learning experiences?

A) LXD

B) ID - ANS - B) ID

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