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Exam (elaborations)

Java Programming – 100+ Key Terms & Definitions on OOP, Syntax, Modifiers, Logic – CS101

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This glossary-based study document presents 100+ high-accuracy Java programming terms and definitions aligned with the Intro to Java Programming (CS101) curriculum for the 2025/2026 academic year. Structured in a Q&A format, it is designed for first-year students in Computer Science, Software Engineering, and IT, and serves as a concise reference guide for mastering Java terminology ahead of quizzes, exams, or technical interviews. Each term is followed by a correct and exam-aligned definition, written in simple language to promote clarity and retention. The document covers a comprehensive range of Java concepts—from core syntax to advanced OOP principles—and is highly useful for both theory exams and hands-on programming comprehension. Covered topics include: Object-Oriented Concepts: class, object, inheritance, polymorphism, encapsulation, abstract methods, interfaces Access & Scope: access modifiers (private, public, protected), instance vs local variables, scope, static vs instance context Control Flow & Logic: if, else, break, continue, boolean expressions, logical operators Methods & Parameters: constructors, default constructors, overloading, overriding, getters/setters Java Keywords & Behavior: final, static, this, recursion, Big O notation Data Types & Operations: primitive types (int, char, double, etc.), casting, modulus, increment/decrement Syntax & Structure: method signatures, class templates, pseudocode, debugging Memory & Execution Model: instantiation, wrapper classes, variable scope, matrix (2D array), generics Program Design Principles: modular programming, top-down vs bottom-up, reusable design, flow diagrams This document is ideal for: CS101 and Java foundation students preparing for terminology-based tests Learners studying for Java certifications such as OCAJP Tutors developing flashcards or conceptual drills Bootcamp students building a mental model of Java programming terms Self-learners needing structured vocabulary with technical precision Its direct, glossary-style format is perfectly suited for fast scanning, repetition, and oral review, making it a high-value revision tool throughout the academic year. Keywords: Java key terms, Java definitions, Java class object, Java inheritance, Java interface, Java encapsulation, Java access modifiers, Java method overloading, Java constructors, Java final keyword, Java static, Java scope, Java boolean, Java logic, Java CS101 glossary

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Uploaded on
September 29, 2025
Number of pages
6
Written in
2025/2026
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Exam (elaborations)
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Questions & answers

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Java Terms 2025/2026 Exam Questions
with 100% Correct Answers | Latest
Update



class - 🧠ANSWER ✔✔a template for an object, containing all the variables

and methods each object gets when instantiated.


object/instance - 🧠ANSWER ✔✔used to get the program to do what you

want, using the variables and methods defined in the class.


method - 🧠ANSWER ✔✔Java's term for a function or command - they are a

set of instructions.


instantiation - 🧠ANSWER ✔✔creating a new object from a class by calling

one of the constructors in that class

, instance variable - 🧠ANSWER ✔✔a variable that's defined outside the

methods of a class, so it's available to all methods in that class (if it's

public, all classes in the project)


constructor - 🧠ANSWER ✔✔a declaration in a Java class that instantiates

an object


default constructor - 🧠ANSWER ✔✔a constructor with no parameters


parameters - 🧠ANSWER ✔✔variables you put inside the parentheses of a

method, separated by commas, to indicate what data you'd like to pass to

that method


cast - 🧠ANSWER ✔✔to convert one data type into another by putting the

desired type in parentheses in front of the original


scope - 🧠ANSWER ✔✔the range of access a variable has within a project


encapsulation - 🧠ANSWER ✔✔keeping instance variables private but

writing public methods to access them


accessor methods (getters) - 🧠ANSWER ✔✔these are used to return the

value of a variable (usually private) to the method that calls it (or to the

console).

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