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RESNA ATP ASSISTIVE TECHNOLOGIES BOOK. EXAM 2025 QUESTIONS AND ANSWERS

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Disability definition from the WHO ICF framework - ANS results from a mismatch between the person and their environment Definition of Assistive Technology according to the AT act of 2004 - ANS "any item, piece of equipment or product system whether acquired commercially off the shelf, modified, or customized that is used to increase, maintain or improve functional capabilities of individuals with disabilities" Assistive Tech Service according to the AT act of 2004 - ANS "any service that directly assists an individual with a disability in the selection, acquisition, or use of AT device" Rehabilitation Technology (definition and examples) - ANS devices with primary use in a clinical setting, ex. parallel bars, overhead slings Educational Technology (definition and examples) - ANS make educational materials more accessible such as software programs and braille or audio books AT for personal use (definition) - ANS individualized and usually follows the person What are the components of the HAAT Model? - ANS Human, Activity, Assistive Technology, Context RESNA ATP ASSISTIVE TECHNOLOGIES BOOK. EXAM 2025 QUESTIONS AND ANSWERS 2 Copyright ©2025 THESTAR ALL RIGHTS RESERVED Definition of Information and Communication Technologies - ANS Includes computers mobile phones and tablets Definition of everyday technologies - ANS Pervasive technology that facillitates everyday tasks and activities for example remote controls, microwave ovens, mobile phones Definition of mainstream products - ANS Devices and seervices that are used by the general public rather than being dessigned speciificcally forr peopple with disabilitiies foorr example mobiile phones, taablets and ccompuuters What is the everyday technology use questionnaire (ETUQ) - ANS Clinical tool that assesses the perceived relevance of, and difficulty in use of, everyday technology.Includes both ICT's as well as common household technologies such as an iron, stove, radio, microwave, and televisions and DVD players. Technologies outside the home such as elevators, code operated door locks, ATMs, and automated flight check-in are also included. Examples of mainstream technologies that were originally developed for people with disabilities - ANS Cassette tapes, audiobooks, typewriter, ballpoint pen, carpenters miter blocks, telephone, texting, Closed captioning, voice recognition, on-screen keyboards, speechh synthesis and digitized speech, mouse keys, sticky keys, word prediction, toggle switches, customizable color schemes, screen enlargement, head tracking devices, single switch hardware interfaces example PowerPoint remote, swype text input for touchscreens Definition of universal design - ANS The design of products and environments to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized design Benefits of universal design - ANS Less expensive than modifying a product after production Examples of universal design - ANS Sidewalk curb cuts, automatic doors, low buttons on elevators, audible crosswalk signals, elevators, large bathroom stalls 3 Copyright ©2025 THESTAR ALL RIGHTS RESERVED Seven principles of universal design - ANS 1. equitable use:T he design is useful and marketable to people with diverse abilities. 2. Flexibility in use: the design accommodates a wide range of individual preferences and abilities. 3. Simple and intuitive use: use of the design is easy to understand regardless of the user's experience, knowledge, language skills, or current concentration level. 4. Perceptible information: the design communicates necessary information effectively to the user regardless of ambient conditions or the user's sensory abilities. 5 tolerance for error: The design minimizes hazards and the adverse consequences of accidental or unintended actions. 6. Low physical effort: the design can be used efficiently and comfortably and with a minimum of fatigue. 7. Size and space for approach and use: approximate size and space is provided for approach call, reach, manipulation, and use regardless of user's body size, posture, or mobility Cons of universal design - ANS Universal design does not completely eliminate the need for specially designed assistive technologies because the variety and complexity of individual needs are too great for inclusion in a single product Definition of modular system - ANS Combines mainstream and specially designed technologies, assemble NAT system as a set of distinct components that can be developed independently and then plugged together, modular based solutions can provide the individual with optimum usability as the solutions can be adapted exactly to the needs and requirements of the individual Definition of commercially available - ANS Devices that are mass-produced and available off- the-shelf both for the general po

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RESNA ATP ASSISTIVE
TECHNOLOGIES BOOK. EXAM 2025
QUESTIONS AND ANSWERS



Disability definition from the WHO ICF framework - ANS results from a mismatch between
the person and their environment



Definition of Assistive Technology according to the AT act of 2004 - ANS "any item, piece of
equipment or product system whether acquired commercially off the shelf, modified, or
customized that is used to increase, maintain or improve functional capabilities of individuals
with disabilities"



Assistive Tech Service according to the AT act of 2004 - ANS "any service that directly assists
an individual with a disability in the selection, acquisition, or use of AT device"



Rehabilitation Technology (definition and examples) - ANS devices with primary use in a
clinical setting, ex. parallel bars, overhead slings



Educational Technology (definition and examples) - ANS make educational materials more
accessible such as software programs and braille or audio books



AT for personal use (definition) - ANS individualized and usually follows the person



What are the components of the HAAT Model? - ANS Human, Activity, Assistive Technology,
Context


1 Copyright ©2025 THESTAR ALL RIGHTS RESERVED

,Definition of Information and Communication Technologies - ANS Includes computers mobile
phones and tablets



Definition of everyday technologies - ANS Pervasive technology that facillitates everyday
tasks and activities for example remote controls, microwave ovens, mobile phones



Definition of mainstream products - ANS Devices and seervices that are used by the general
public rather than being dessigned speciificcally forr peopple with disabilitiies foorr example
mobiile phones, taablets and ccompuuters



What is the everyday technology use questionnaire (ETUQ) - ANS Clinical tool that assesses
the perceived relevance of, and difficulty in use of, everyday technology.Includes both ICT's as
well as common household technologies such as an iron, stove, radio, microwave, and
televisions and DVD players. Technologies outside the home such as elevators, code operated
door locks, ATMs, and automated flight check-in are also included.


Examples of mainstream technologies that were originally developed for people with
disabilities - ANS Cassette tapes, audiobooks, typewriter, ballpoint pen, carpenters miter
blocks, telephone, texting, Closed captioning, voice recognition, on-screen keyboards, speechh
synthesis and digitized speech, mouse keys, sticky keys, word prediction, toggle switches,
customizable color schemes, screen enlargement, head tracking devices, single switch
hardware interfaces example PowerPoint remote, swype text input for touchscreens



Definition of universal design - ANS The design of products and environments to be usable by
all people, to the greatest extent possible, without the need for adaptation or specialized
design



Benefits of universal design - ANS Less expensive than modifying a product after production



Examples of universal design - ANS Sidewalk curb cuts, automatic doors, low buttons on
elevators, audible crosswalk signals, elevators, large bathroom stalls



2 Copyright ©2025 THESTAR ALL RIGHTS RESERVED

, Seven principles of universal design - ANS 1. equitable use:T he design is useful and
marketable to people with diverse abilities. 2. Flexibility in use: the design accommodates a
wide range of individual preferences and abilities. 3. Simple and intuitive use: use of the design
is easy to understand regardless of the user's experience, knowledge, language skills, or current
concentration level. 4. Perceptible information: the design communicates necessary
information effectively to the user regardless of ambient conditions or the user's sensory
abilities. 5 tolerance for error: The design minimizes hazards and the adverse consequences of
accidental or unintended actions. 6. Low physical effort: the design can be used efficiently and
comfortably and with a minimum of fatigue. 7. Size and space for approach and use:
approximate size and space is provided for approach call, reach, manipulation, and use
regardless of user's body size, posture, or mobility



Cons of universal design - ANS Universal design does not completely eliminate the need for
specially designed assistive technologies because the variety and complexity of individual needs
are too great for inclusion in a single product



Definition of modular system - ANS Combines mainstream and specially designed
technologies, assemble NAT system as a set of distinct components that can be developed
independently and then plugged together, modular based solutions can provide the individual
with optimum usability as the solutions can be adapted exactly to the needs and requirements
of the individual



Definition of commercially available - ANS Devices that are mass-produced and available off-
the-shelf both for the general population and for individuals with disabilities. Everyday
technologies are included in this category



Examples of universal design in automobiles - ANS Blind spot warning system - useful for
individuals with limited peripheral vision or those who have difficulty turning their head to
check for hazards



What are the international standards for web accessibility - ANS World Wide Web
Consortium Web accessibility initiative W3C WAI, Web content accessibility guidelines WCAG



What are mobile technologies - ANS Phones and tablets
3 Copyright ©2025 THESTAR ALL RIGHTS RESERVED

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