Push Press Progressions - ANSWER-dip & hold, dip & drive slow, dip & drive fast, push press
Push Jerk Progressions - ANSWER-jump & land (hands at sides), jump & land (hands at
shoulders), jump & extend arms after hips extend, push jerk
Sumo DL High Pull Progressions - ANSWER-Sumo DL, Sumo DL shrug slow, sumo DL shrug fast,
SDHP
Med Ball Clean Progressions - ANSWER-DL, DL shrug fast, FS, Pull Under, med ball clean
Trainer's ability to coach others (based on 6 areas) - ANSWER-teaching, seeing, correcting,
group management, presence & attitude, demonstration
Teaching - ANSWER-the ability to effectively articulate & instruct the mechanics of each
movement
Seeing - ANSWER-The ability to discern good from poor movement mechanics and identify both
gross and subtle faults whether athlete is in motion or static
Static Faults - ANSWER-faults that occur near end ranges of motion- starting, receiving, or
finishing-
Dynamic Faults - ANSWER-athlete moving btw the static positions- ex. not reaching full hip
extension in drive of the clean, push early in push press, initiating squat with knees
Profile view - ANSWER-most useful view to watch an athlete
Correcting - ANSWER-the ability to facilitate better mechanics using visual, verbal, and/or tactile
cues
Ability to correct depends on (4 things) - ANSWER-use successful cues, know multiple
corrections for each fault, triage faulty movement, balance critique w/ praise
Function of a cue - ANSWER-to help athlete execute perfect mechanics, NOT to perfectly
describe the mechanics of the movement
Qualities of a good cue - ANSWER-short, specific, actionable
3 steps to developing a good cue - ANSWER-1. identify fault 2. identify what is out of place 3.
give direction to that body part