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Game Design EOPA Exam Questions And Answers.docx

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Game Design EOPA Exam Questions And A

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Game Design
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Game Design










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Institution
Game Design
Course
Game Design

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Uploaded on
May 29, 2025
Number of pages
16
Written in
2024/2025
Type
Exam (elaborations)
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Questions & answers

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Game Design EOPA Exam Questions And
Answers
Concept Art -
correct answer ✅Provides a unifying point for art direction


Game Mechanics -
correct answer ✅Score accumulation, attacking, and player health
are examples of:


Casual games -
correct answer ✅This game type often features mechanics such as
card games, board games simple arcade style games and puzzles.


Art Director -
correct answer ✅At a game studio, the person is responsible for
ensuring the overall look and feel is consistent


NDA -
correct answer ✅Possible release information about work at a
studio is often governed by this kind of legal contract


The Plane has internal divisions and more polygons -
correct answer ✅Which of the following statements best
differentiates a Quad from a Plane?

,Game Design EOPA Exam Questions And
Answers

The Sprite Editor -
correct answer ✅Which tool allows you to manually slice an image
into multiple sprites?


Label and Type -
correct answer ✅The project window toolbar allows searching of
assets by


MP3, OGG, WAV, AIFF -
correct answer ✅Acceptable formats for audio are:


Smoothness -
correct answer ✅Material Property: spreading of light on a
microsurface detail


Albedo -
correct answer ✅Color without any lighting data


Normal -
correct answer ✅The material property is a map that causes

, Game Design EOPA Exam Questions And
Answers
polygons to appear and light as if they had more surface detail than
they actually do


Rigidbody -
correct answer ✅If a game object has this component it will fall
with gravity


Raycast -
correct answer ✅This locates Colliders along the path of a ray


IsTrigger -
correct answer ✅You check this box on a collider component to
make it check to see when something Enters the bounding box of
the collider


Mesh Collider -
correct answer ✅Checks every individual polygon in an object to
see if it has collided with anything in the scene. it is the most
accurate collider type

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