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Assume that you have been contracted to do the interactive design for a
local town's electronic library system. You have designed a non-functional
collection of screens that demonstrate how a library user will lend a digital
book. This activity is an example of:
1.Visceral design
2.Designing alternatives
3.Prototyping
4.Establishing requirements - 🧠 ANSWER ✔✔3.Prototyping
During an extended lockdown period, members of vulnerable groups may
suffer emotionally due to the lack of physical touch (e.g. hugging). Which
social interaction technology may provide a solution to this dilemma?
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,1.Wearable devices
2.Shareable interfaces
3.Co-presence technologies
4.All three other options - 🧠 ANSWER ✔✔1.Wearable devices
How do various digital technologies affect our social interaction?
1.It replaces in-person, face-to-face communication efficiently
2.We lose the opportunity to decode important body language cues
3.It prevents people to portray different personalities compared to who they
actually are
4.It enables in-person, face-to-face communication - 🧠 ANSWER ✔✔2.We
lose the opportunity to decode important body language cues
Integrating interaction design with an agile software development approach
is useful because:
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,1.An agile approach incorporates tight iterations, feedback and
collaboration with the customer
2.By using an agile approach, developers can start coding immediately to
save time and costs
3.An agile approach does not require that all critical design elements are
captured in a design document
4.An agile approach requires all software development processes to be
specified before development begins to ensure rigour - 🧠 ANSWER
✔✔1.An agile approach incorporates tight iterations, feedback and
collaboration with the customer
People are inherently social. How have various digital technologies enabled
us to overcome social distance, even while physical distancing measures
have been in place during the COVID-19 pandemic lockdown?
1.Face-to-face meetings have been replaced to a large extent by online
meetings using sound and video, or sound only
2.Much informal verbal communication has been replaced by texting and
using emojis
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, 3.Creating, sending and forwarding humoristic video and sound clips have
replaced the telling of jokes to relief stress and anxiety
4.All three other options - 🧠 ANSWER ✔✔4.All three other options
Software that simulates human attributes in a pleasurable interface is:
1.An example of the use of expressive interfaces
2.An example of design at the behavioural level
3.An example of zoomorphism
4.An example of anthropomorphism - 🧠 ANSWER ✔✔4.An example of
anthropomorphism
The fact that myUnisa follows a standardised format and structure for all
modules implies that the following usability goal has been met:
1.Efficiency
2.Utility
3.Safety
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