Comparison Between C and C++
1. Paradigm
C: Procedural programming language focused on functions and structured
programming.
C++: Multi-paradigm language that supports both procedural and object-
oriented programming.
2. Object-Oriented Programming (OOP)
C: Does not support OOP. Concepts like classes and objects are absent.
C++: Fully supports OOP concepts such as classes, inheritance,
polymorphism, encapsulation, and abstraction.
3. Memory Management
C: Requires manual memory management using malloc() and free().
C++: Supports manual memory management with new and delete
operators, and offers smart pointers for safer memory handling.
4. Standard Library
C: Limited standard library; mostly provides functions for file I/O, memory,
and string manipulation.
C++: Rich Standard Template Library (STL) with pre-built data structures
(e.g., vectors, stacks), algorithms, and iterators.
5. Performance
C: Slightly faster due to its simplicity and lack of abstractions.
C++: May have minor performance overhead due to OOP and STL but
provides greater development efficiency.
1. Paradigm
C: Procedural programming language focused on functions and structured
programming.
C++: Multi-paradigm language that supports both procedural and object-
oriented programming.
2. Object-Oriented Programming (OOP)
C: Does not support OOP. Concepts like classes and objects are absent.
C++: Fully supports OOP concepts such as classes, inheritance,
polymorphism, encapsulation, and abstraction.
3. Memory Management
C: Requires manual memory management using malloc() and free().
C++: Supports manual memory management with new and delete
operators, and offers smart pointers for safer memory handling.
4. Standard Library
C: Limited standard library; mostly provides functions for file I/O, memory,
and string manipulation.
C++: Rich Standard Template Library (STL) with pre-built data structures
(e.g., vectors, stacks), algorithms, and iterators.
5. Performance
C: Slightly faster due to its simplicity and lack of abstractions.
C++: May have minor performance overhead due to OOP and STL but
provides greater development efficiency.