and Answers 100% Pass
Be prepared to give one example of a music neuroscience study that compares music
and language. You should be able to explain the basic method used (e.g., EEG, fMRI,
behavioral), what was measured, and how the authors used the findings to compare
music and language. (The lecture gave several examples—you should be able to fully
explain one of them). - ✔✔EEG Study 1: Correct ending vs incorrect ending
Participants listen to many musical chords while EEG is recorded. Are brains sensitive
to "incorrect" chords!? When is the brain first responsive to the "wrong" chords? (at least
180ms)- Does the brain use similar resources for music errors as for language errors?
(yes)
1 example of music neuroscience - ✔✔ERAN: Early Right Anterior Negativity - Brain
are sensitive to "incorrect chords" evoked by music syntax violations
Music Syntax Violations - ✔✔occur 180sms after hearing a "wrong" chord
How are ERPs used to study music and language? - ✔✔Early Right Anterior Negativity
component (ERAN) is evoked by musical chords that are in the wrong place for the
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, type of chord that they are, just like the wrong kind of word can be a grammatical
violation.
Methods for detecting syntax violations - ✔✔EEG has poor spatial resolution so it's
hard to tell anatomically where it is
Embodied Cognition - ✔✔all theories share a view that the bodys interaction with the
environment (CHALLENGES CRUM) Uses body to solve problems the mind cannot
CRUM Computation Representation and Theory of Mind - ✔✔focuses on
computational operations and representation of mind (perception - cognition - action)
Forms of Cognition that do not require representations - ✔✔Outfielder Problem
Outfielder problem - ✔✔How does the outfielder know where the ball will land?
Outfielder solutions - ✔✔Embodied solution:
Uses body to interact with the environment & change one's perception of the ball
Computational solution:
one must use mind to calculate velocity, distance, speed and angle of ball
Watt Governor - ✔✔one unified system that offers a model for thought
inputs (perception/sensation) = adjustments to movement
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